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Forums - Nintendo - Nintendo Voice Chat podcast summary

GDC impressions/Punch-Out!!

- In Punch-Out!!, fighters flash red, internet message boards are exploding
- Punch-Out!! is great, but it’s very similar to the first game
- Bozon wishes there were 40 fighters, but there are 14
- Bozon describes the game as a “popcorn game”
- Chose to do Punch-Out!! again which is fine
- Craig glad they made a classic Punch-Out!!
- Not surprised about limited amount of fighters since animation is in-depth
- Beautiful, has great animation
- Daemon didn’t like the motion controls at all
- Next Level Games coy about online features
- Cut-scenes are like comic book panels

The Legend of Zelda: Spirit Tracks

- People are flaming up the message boards (wanted Zelda Wii)
- Doesn’t seem to really do anything new
- Bozon hopes they put in d-pad controls but they probably won’t
- Navi icon replaced with spirit sparkles where you’re pointing
- Bozon thinks it looks like a fun game
- Matt would love to see a new Wind Waker on Wii
- Will be out later this year

 

Storage solution

- They called it a few weeks back that it would come out in March
- Still can’t use save data on SD card
- Some people don’t like how you have to save space on internal memory
- Every system has a little bit of wait
- Developers said even if you could run it off SD card, load times would be slow

Virtual Console Arcade

- Was also announced at GDC
- Hard to start - no instructions on how to start the game - it took Craig 10 minutes to figure it out
- Bozon likes how it doesn’t go into some weird aspect ratio

Denise Kaigler

- Chatted for 30 minutes
- Packed full of revelations (joke)
- Matt asked a punch of questions, couldn’t say much or give exclusives or anything
- Matt wishes he could put up some of the audio clips (they’re funny)
- It was a fun interview
- Anybody who goes in thinking you’ll come out with a lot - that never really happens
- Have to go in armed with questions that relates to Nintendo’s strategy
- Can sometimes get them to comment on strategy
- Chose not to give a tease

Winter 2.0

- Matt saw it last week
- n-Space title, survival horror, etc.
- Made a lot of graphical improvements
- Added Wii MotionPlus
- Added snow effects, bloom effects
- MotionPlus mapped to character attacks
- Notable improvement to what he saw awhile ago
- Optimistic that they’ll find somebody, but we’ll see
- Matt suggested that they stay behind the back with the camera
- Probably won’t have extra control depth if you don’t have MotionPlus

Wii MotionPlus

- Nintendo should package MotionPlus with the system
- Have heard that MotionPlus would ship with permanent condom
- Wii MotionPlus device would be infused with the jacket
- It’s what they heard, but nothing is confirmed

Spectrobes

- It’s pretty cool but Bozon isn’t a Spectrobes guy
- Use regular button attacks for main combos, gestures for bigger attacks
- Kind of Pokemon game if it was an action RPG
- Do a nice job of bringing out IR
- Has good feel to it overall
- Bozon not huge on the license
- It’s for a younger demographic but it seems cool

Bonsai Barber

- Comes from Zoonami
- Cut trees and vegetable branches/roots
- Point at screen with Wiimote which acts as scissors/razor
- Can do 5 haircuts a day, then game forces you to stop playing
- Game is fun, very simple
- Shows you outline of what you’re supposed to cut
- It’s not very easy - it’s precise
- Do get rated - up to 5 stars
- Might be a little overpriced
- It’s cute and original, perfect game for WiiWare
- Matt wishes it was $5

Night Game

- From Nicalis
- Daemon thought it was awesome
- 2D side-scrolling platformer
- Divided into scenes
- Control little orb, maneuver through scenes
- Physics based puzzles
- Apparently has a really cool soundtrack

DSiWare

- WarioWare: Snapped!, Aquia, Bird & Beans, Opera Browser were going to be for DSiWare launch
- Nintendo then called and said it was an example of what would be coming early on
- Mighty Flip Champs - just about everything is done, shaping a few things up - For launch-window
- Pop+ will be a DSiWare launch title

Reader questions

- Only region-encoding for DSi right now is for the store
- DSi supports WPA, but only with DSi software
- Everything in The Conduit just works - selling point for Matt are the controls, good technology - doing a lot more than most Wii games
- The Conduit will probably use friend codes
- Developers of Punch-Out!! said they jammed the Wii disc with stuff - a lot of voice-overs, animation
- Wouldn’t count on an Eternal Darkness sequel on Wii
- Broken Sword good from what Daemon can tell thus far
- Matt doesn’t think Nintendo needed to go casual to survive
- Bozon doesn’t think Jet Force Gemini will come back
- Can close DSi and play music
- Don King Prizefighter won’t be the best boxing game when it releases
- Aside from Link’s Crossbow Training, there aren’t any first-party games designed for Wii Zapper
- Nintendo (tries to) block homebrew channel with firmware releases
- Can move whatever Wi-Fi data from DS to DSi

http://www.nintendoeverything.com/?p=13246#more-13246



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so is winter gonna get published?



Bookmarked for Tomorrow Morning.



Pixel Art can be fun.

very interested in Night Game.... but where did Bonsai Barber come from?



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

I hope winter gets picked up as it has a very Silent Hill feeling to it.



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So they didn't care for Don King Boxing? Hmm, have to see what the reviews say. From current reviews seems controls are great but gameplay is kinda boring, but I just want to box online anyway.

Hope someone picks up Winter.



 

No reason for one of those lip-service giving publishers to not pick up Winter, to at least validate the claim that they're trying. It'd be perfect for Take Two, say.



Monster Hunter: pissing me off since 2010.

Mr Khan said:

No reason for one of those lip-service giving publishers to not pick up Winter, to at least validate the claim that they're trying. It'd be perfect for Take Two, say.

 

 

No reason except that it requires an investment, and there are tonnes of demos out there from small developers trying to get picked up.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

- Daemon didn’t like the motion controls at all

ORLY? he never does! I don't even know what the hell he's doing at IGN Nintendo!

hopefully Winter won't be messy like Geist :P



the words above were backed by NUCLEAR WEAPONS!