Codecs are greatly missed :(
As far as the rest like i said it's all opinion. I personally loved how the game played out and running through the middle of huge battles in the first chapters was really fun. Assassins creed vibe of hide in pure sight. Personally i liked the autocamo cause like in MGS3 it was pretty much the same thing but you had to go to menu's to use it. Now that i think about it though they could have had Data Packs or something lying around where you downloaded octo-camo patterns and your octocamo would automatically change to the best setting you're pressed against. Just an idea. I can see your complaint about it.
I was expecting MGS4 to play exactly like it did, and i knew it would be cutscene heavy because it was suppose to tie a lot of loose ends. Thought it fit perfectly with the other games. I don't see how it was ripped cause to me it felt much like the MGS2 and 3 just with a much needed reworked camera option and the ability to move while aiming.
Like i said though, love it or hate it. I loved it, you disliked it to the others.
CURRENTLY PLAYING: Warframe, Witcher 2









