You know, if this game renders 1080p most of the time, and 60fps some of the time and 30fps the rest it will be outperforming almost all other major AAA titles on PS3/360.
Most big titles are actually full of 'tricks' compromises to balance making them look really good with the very real limitations of either consoles' power.
CoD4, Halo, etc. etc. all render well below 1080p native and rely on upscaling and other such devices to look the way they do on the screen.
This gen a lot of games have been driven by a desire to get close to the look of high end PC games, particularly driven by the huge swing (particularly in US) to playing titles that would absolutely have been PC only during the PS2/Gamecube era.
However neither console, so far, can produce such visuals at the mythical 1080p native for such titles.
Other titles have been 1080p or very close, such as Wipeout, which is 'mostly' 1080p with the odd bit of trickery here and there.
Personally if GoW3 manages a variable 60fs / 30 fps and it's well managed, then I'll be happy. Given how good games like CoD4 can look at their resolution I'm happy GoW3 will look fantastic.
OT I'm not sure about the 'zipper' feature revealed recently - I prefer my insides on the inside really.
Try to be reasonable... its easier than you think...










