z101 said: No Test in europe implied that is runs not in full widescreen. But they say that 480p is not supported. The
If the widescreen mode in Pal versions is cropped I think it is because the vertikal resolution of Wiis in PAL mode 576i is obviously higher than 480i and so the game, optimised for 480, would run to slowly in full 576i. |
You're forgetting that PAL is 50 Hz and NTSC is 60 Hz. So while PAL has higher resolution, the lower framerate compensates and allows the game to run correctly with no slowdown:
60 Hz / 50 Hz = 20% overhead for NTSC in terms of framerate
576i / 480i = 20% overhead for PAL in terms of resolution
In the end it all balances out. Not to mention that they could easily have supported 480i/60 Hz by using the same code they have in the NTSC version, since many PAL TVs support this mode. In fact most Wii games do this.