By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - The death of Console and PC gaming?

This is a great idea, but I don't think it will work as well as they may think. Maybe for those that live near their headquarters, but not somebody that lives across the world. I think if this were to work as good as they claim, the 360 would be hurt more than the Wii and PS3 because most of the 360 games are also found on the PC, while the Wii and PS3 games are not.



Around the Network

This is doomed to fail. Will not happen in at least 15 years.

Technically impossible today and for a good while (the reasons are already xplained in the thread about lag, streaming bandwidth limitations etc).

Also, when it's finally technically ready there will still be hard competition from consoles and PCs to overcome.

Laughable that someone invested in this today.



It may be ahead of its time now, but in the future we may get full 60fps and no lag issues and playing games at full settings (e.g crysis).

This would destory the PC, console, wii markets totally.  Think no more PC upgrades, no more nvidia, ATi making graphic cards.  They be no more piracy and they be only one format really... the format would be like a PC, as all upgrades would take place sever side.



PC gaming rules.....

Slimebeast said:

This is doomed to fail. Will not happen in at least 15 years.

Technically impossible today and for a good while (the reasons are already xplained in the thread about lag, streaming bandwidth limitations etc).

Also, when it's finally technically ready there will still be hard competition from consoles and PCs to overcome.

Laughable that someone invested in this today.

That's what Microsoft said about Steam when Valve approached them with the idea: "Too soon". "It's 10 years too early". "Technologically not feasible". Who's laughing now?! Mwwahahahaha!

 



I found an interesting article from PC World with some commentary from guys who tried it:

http://www.pcworld.com/article/161852/onlive_will_it_beat_xbox_360_ps3_and_wii_at_their_own_game.html

Some interesting excerpts:

Sid: When we finally got hands-on with OnLive, I gotta admit, I was impressed. I tried my hand at some Crysis multiplayer, running in 720p, and the experience felt smooth...surprisingly smooth, in fact, considering that the graphics were being rendered on a server down in Santa Clara.

Darren: I know, they tell us that the server farm locations need to be within a 1000 mile radius, so I'd be interested to see if the service can still deliver the goods if I'm playing from someplace a little more remote. That said, yeah, it was a fairly solid frame rate -- what would you say, about 30-35 frames per second? There was a little bit of hinkiness, but not too much.

And there was almost no perceivable lag (trust us, we looked).

Sid: I agree that Crysis is a sight to behold. Unfortunately, a little bit of that visual luster is stripped away due to the aggressive, high-speed video compression needed for OnLive. When I played Crysis, I definitely noticed visual artifacting that made colors look grittier and more banded, giving the overall impression of playing the game in one of those Fox.com TV windows.

Darren: Yeah, I was noticing some muddiness as well (it wasn't as pronounced when I was racing around GRID) but I can forgive it a little right now. I mean, this is a closed alpha test version of a service that won't launch until sometime in waaaaay late 2009. So I'm holding my nit-pickery to a minimum for now.

 



My Mario Kart Wii friend code: 2707-1866-0957

Around the Network

the one clear bonus side to this, if it works, is that people can't cheat, which is great.



I can see why all the developers are over this: Digital Distribution. No more hard copies of games and they could easily control the prices. Honestly that's what developers want in the future, and why more and more companies are offering DRM downloads such as XBLA and WiiWare. Let's not forget the new DSI where you will be able to download GBA games.

Digital Distribution is getting closer and closer.



It's just that simple.