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Forums - Sony - Publishers forced to pay fee for PSN bandwidth

nordlead said:
This doesn't affect payed content, only free content. I think they should change their policy to be you pay the bandwidth fee for pay content. This would then pass the cost of bandwidth on to those who used it, but still provide incentive to provide free content and demos.

 

" That situation changed with the PS3 on October 1 of last year, when Sony implemented a 16 cents per Gigabyte fee to publishers for paid and free downloadable content, according to publishing sources familiar with Sony’s policy."

This doesn't directly affect a consumer's experience, though, unless they increase the price of paid content by 16 cents .  But really, Sony is hurting right now and they need every penny they can get.



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thekitchensink said:
nordlead said:
This doesn't affect payed content, only free content. I think they should change their policy to be you pay the bandwidth fee for pay content. This would then pass the cost of bandwidth on to those who used it, but still provide incentive to provide free content and demos.

 

" That situation changed with the PS3 on October 1 of last year, when Sony implemented a 16 cents per Gigabyte fee to publishers for paid and free downloadable content, according to publishing sources familiar with Sony’s policy."

This doesn't directly affect a consumer's experience, though, unless they increase the price of paid content by 16 cents .  But really, Sony is hurting right now and they need every penny they can get.

I'm not saying they don't charge them, but it doesn't change the publishers mindset, they just pass the cost on. Instead of the DLC being $2. It is $2.50.

 




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People know Microsoft does this to right? Live is P2P, and if a game uses P2P, it's free for the developer, but games which use dedicated servers, such as left 4 dead, need to pay ALL cost of the servers. As well as XBL licensing fees are more per game on the marketplace, though they don't charge for bandwidth there.



JamesCizuz said:
People know Microsoft does this to right? Live is P2P, and if a game uses P2P, it's free for the developer, but games which use dedicated servers, such as left 4 dead, need to pay ALL cost of the servers. As well as XBL licensing fees are more per game on the marketplace, though they don't charge for bandwidth there.

 

“It definitely makes us think about how we view the distribution of content related to our games when it is free for us to do it on the web, on Xbox Live, or any other way — including broadcast —

 

 



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It must really suck for games that use blu-ray which demos could be significantly bigger than DVD games.



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matt247 said:
It must really suck for games that use blu-ray which demos could be significantly bigger than DVD games.

 

 To be honest, I don't expect that to be an issue.  If you've got a 50gb game, you're likely not even going to attempt to put 5 gbs up as a demo.  You don't want to give players what amounts to 10% of the entire game for free.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

Sony should allow publishers to host the demo's themselves, that would save Sony's costs, and would be cheaper for the game publishers.



antfromtashkent said:
ummm thats a good thing since now the developers will think twice before offering DLC that should have been in the original game >:(

Or they'll make the DLC 360 only...

 



Sharky54 said:

Is that GB downloaded by people? Or GB in general. IE you demo is 1 gig, you pay 16 cents to sony and thats it.

 

That would be a ridiculous thing to even charge. even a large developer putting up 6-7 DLC items a year would be paying Sony less than $1. It wouldn't have been worth the cost of the lawyer to make the contract if that were the case.



Jereel Hunter said:
antfromtashkent said:
ummm thats a good thing since now the developers will think twice before offering DLC that should have been in the original game >:(

Or they'll make the DLC 360 only...

 

not if they wanna sell games they wont.... selling and incompleted game that they need to patch later is a terrible trend that should have never been started.