The new trailer for Need for Speed: Shift just launched exclusively on XBLA, so I guess we won't see a lot of trailers released on PSN if publishers have to pay for a free video that they could download off the internet for free.



The new trailer for Need for Speed: Shift just launched exclusively on XBLA, so I guess we won't see a lot of trailers released on PSN if publishers have to pay for a free video that they could download off the internet for free.



This is all part of sony's 10-year plan to dominate the industry with the ps3...tax the publishers to cover their losses in creating a console too expensive for them to support...lol.
Darc Requiem said:
Are you talking about the per unit licensing fees? I know that last generation Sony and Nintendo charged $10 per game and MS charged $7. |
There is no set rate for licensing fees. That is how I know you are lying. It depends on game type, to company etc. 3rd party pay more, second and first would pay less(obviously).
However another reason I know you are lying is because MS charges more on average, per game, for licensing, especially on XBLA.
The thing we should realize is the same people complaining about this being a bad move would be the same people complaining about if it was us paying.
MS always had the most demos even before Sony started this. Some of the best games this Gen don't even have demos, I could care less, all demos have done is make me not buy games i usually would have bought.
Next Gen
| 11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |
JamesCizuz said:
There is no set rate for licensing fees. That is how I know you are lying. It depends on game type, to company etc. 3rd party pay more, second and first would pay less(obviously).
However another reason I know you are lying is because MS charges more on average, per game, for licensing, especially on XBLA. |
There is a standard rate. Now for exclusivity licensing fees maybe reduced or waived all together. First and Second parties don't pay licensing fees. First party games are from company that owns the platform, why would they charge themselves? Second party games are exclusive with the games developer and the first party console maker splitting the profits. Since the console maker is usually the publisher their are no licensing fees. If the Second party was paying licensing fee, where would the make their money. They'd end up using most of their profit share to pay the console maker licensing fees.
I don't know what the charges are for the current generation, but MS had the lowest licensing fees during the last generation. It's part of the reason, along with money hats, that X-box had third party support rivaling the PS2's with 1/6 the userbase. It's also a major reason that despite similar sales Nintendo made money off of the Gamecube and Microsoft lost billions on the X-box.

JamesCizuz said:
There is no set rate for licensing fees. That is how I know you are lying. It depends on game type, to company etc. 3rd party pay more, second and first would pay less(obviously).
However another reason I know you are lying is because MS charges more on average, per game, for licensing, especially on XBLA. |
You know this because?
The only comment i've seen from a developer suggested the order went Sony-MS-Nintendo.

Darc Requiem said:
There is a standard rate. Now for exclusivity licensing fees maybe reduced or waived all together. First and Second parties don't pay licensing fees. First party games are from company that owns the platform, why would they charge themselves? Second party games are exclusive with the games developer and the first party console maker splitting the profits. Since the console maker is usually the publisher their are no licensing fees. If the Second party was paying licensing fee, where would the make their money. They'd end up using most of their profit share to pay the console maker licensing fees. I don't know what the charges are for the current generation, but MS had the lowest licensing fees during the last generation. It's part of the reason, along with money hats, that X-box had third party support rivaling the PS2's with 1/6 the userbase. It's also a major reason that despite similar sales Nintendo made money off of the Gamecube and Microsoft lost billions on the X-box.
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First party are owned by them, though first party are there own company. Second party means say sony would invest, or finance the game. Yes first party usually don't have to pay per copy sold, but some do. You know majority of the money still goes to that branch of the company? Santa monica studios is owned by sony, but the games they make the money doesn't go directly to sony, just indirectly.
There was never a set charge. You can't pull that off. Also, there is no set charge, there is a number of set rates. Average is around 10-24%, depending on game.