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Forums - Nintendo - NVIDIA now a Nntendo 3rd party tool provider

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source http://www.nvidia.com/object/io_1237459794715.html

 

NVIDIA Becomes A Nintendo WorldWide Third Party Tools Provider With PhysX SDK For Wii

For further information, contact:

Bryan Del Rizzo
NVIDIA Corporation
(408) 486-2772
bdelrizzo@nvidia.com

FOR IMMEDIATE RELEASE:

SANTA CLARA, CA—MARCH 19, 2009—NVIDIA Corporation today announced that it has been approved as a third party tools solution provider for the Wii™ console. As a result, the NVIDIA® PhysX™ technology SDK is now available to registered Wii developers.

“Nintendo has reshaped the home entertainment and video game market with the success of the Wii console. Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “With NVIDIA PhysX technology, developers can easily author more realistic game environments for the evolving demands of a broad class of Wii gamers.”

The NVIDIA PhysX software development kit (SDK) consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author scalable physics in real time.

The PhysX SDK for the Wii console, and all major gaming platforms, are available for license directly from NVIDIA. For more information on licensing PhysX SDKs or NVIDIA PhysX technology, please visit: www.nvidia.com/physx.

About NVIDIA
NVIDIA (NASDAQ: NVDA) is the world leader in visual computing technologies and the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce® products, the professional design and visualization market with its Quadro® products, and the high-performance computing market with its Tesla™ products. NVIDIA is headquartered in Santa Clara, Calif. and has offices throughout Asia, Europe, and the Americas. For more information, visit www.nvidia.com.

 



Pacman taught people to run around in dark rooms munching on pills while listening to repettive techno music and for that I somewhat idolise him.

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This sure is a nice tool for devs. :)



nice. let the games roll in!



Yeah... I noticed that they replaced ageia when I bought Sonic And the Black Knight... On Sonic And The Secret Rings, it said "PhysX by ageia", while SATBK says "PhysX by NVIDIA", I looked it up, and NVIDIA bought out ageia. They use the NVIDIA physics engines now...

EDIT: http://en.wikipedia.org/wiki/Ageia

I thought it was old news, so I didn't say anything about it...




superchunk said:
nice. let the games roll in!

 

 

Lets just hope these "games" take advantage of the engine and its capabilites.



Pacman taught people to run around in dark rooms munching on pills while listening to repettive techno music and for that I somewhat idolise him.

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L.C.E.C. said:

Yeah... I noticed that they replaced ageia when I bought Sonic And the Black Knight... On Sonic And The Secret Rings, it said "PhysX by ageia", while SATBK says "PhysX by NVIDIA", I looked it up, and NVIDIA bought out ageia. They use the NVIDIA physics engines now...

EDIT: http://en.wikipedia.org/wiki/Ageia

I thought it was old news, so I didn't say anything about it...

You've got a keen eye, I would of never bothered to look at something like that.

 



Pacman taught people to run around in dark rooms munching on pills while listening to repettive techno music and for that I somewhat idolise him.

I bet this will kill the ATI chip in the Wii's lol.

A secret trojan horse from Sony haha.



 

 

Errr crazy. I doubt the Wii could pull off much with this technology.



Tease.

Squilliam said:
Errr crazy. I doubt the Wii could pull off much with this technology.

 

I doubt anyone claimed it would. Unless they still think the Wii CPU can hand all that a triple core with 4x the clock speed can.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Squilliam said:
Errr crazy. I doubt the Wii could pull off much with this technology.

I doubt anyone claimed it would. Unless they still think the Wii CPU can hand all that a triple core with 4x the clock speed can.

It would. Theres a lot of games on wii that use physics. PhysX is way better than anything devs usually make.