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Forums - Gaming - What is with the hostility of PC gamers towards console gamers?

Squilliam said:

Ok I re-read it. I wasn't sure what the ">" sign meant.

"PC->console gamers defend theirs because they don't want to feel bad about their PC becoming behind the times so they rationalize that other PC gamers should transition to consoles as well.  It's not them falling behind, it's everyone else."

I don't agree with this. I doubt it would bother many people at all that their PC falls behind if they no-longer game on it.

Theres another factor you need to consider, which is the transition away from desktop PCs to laptops. There are more laptops than desktop PCs which are under 3 years old and 95% of these do not have adequare 3d performance. 

Isn't that kind of the point.  It doesn't bother them because they bought a console.

Also, why do I need to consider this other factor?



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Personally, I hate how franchises that were once PC exclusive have been watered down to allow multi-platform releases. Bioshock is a great example, it had a fraction of the depth and difficulty of System Shock 2 and it even sacrificed the inventory to make it console-friendly. Conversely, I hate how consoles are trying to be cutting edge multimedia centers *cough* PS3 *cough*. All I wanted were great gaming consoles that complimented PC gaming instead of competing with it. FPS, WRPG and RTS games were fine on the PC and I liked it when a Playstation didn't cost $600 so I could be treated to lousy multimedia capabilities. Maybe I'm just bitter but I hate where this gen is going. /rant



Mostly bitter resentment if you want to oversimplify things.

Console gaming gets all the mainstream press, typically gets priority on games from all but the most dedicated PC developers, and sees all the advertisement and media visibility (see press).

This trend has only accelerated since the current generation began although console gaming has always had mainstream media advertisement. It's part of the reason why console games cost more in the first place.

And this is during a time in which it has never been cheaper or easier to build (or just buy OEM) anything from a budget PC to a top of the line rig for 2560x1600 display output at max settings.

But there is a LOT of crossover between the platforms; more than the biggest pundits on each side are willing to admit.

Multi-plat releases almost always play better (for technicals like resolution, effects and frame rate) on a suitably configured PC, even down to the 360 game pad if that's preferred to the standard mouse/keyboard.

In the end, it's really just a matter of preference. Even the best rig in the world can't play any of the console exclusive releases.

The simplification of a lot of old franchises in general has less to do with the hardware they run on and a lot more to do with finding an expanding audience, which naturally upsets the hardcore.



greenmedic88 said:

The simplification of a lot of old franchises in general has less to do with the hardware they run on and a lot more to do with finding an expanding audience, which naturally upsets the hardcore.

You can look at the history of boardgame version of wargames to see what happens when you keep pandering to just the hardcore audience.  Somewhere between pen and paper D&D and World War II, a niche of boardgames (wargames) came out, with publishers like Avalon Hill and SPI releasing games to individuals, and building up a following.  This market started out with low complex and accessible games, and gradually got more and more complex trying to push for more "realism" or at least more complexity, that seemed to make for a game that would appeal to the target audience.

Well, along the way, the end result was that the products grew more and more inaccessible to newcomers and the niche faded in relevance.  This niche used to be so relevant that the former Kay-Bee Toys and Hobby used to stock Avalon Hill games in their stores. 

So, when you pander to the hardcore, at the expense of newcomers, you end up losing growth, which is why you see what is seen as "dumbing down" of titles to reach greater numbers.

 



richardhutnik said:

So, when you pander to the hardcore, at the expense of newcomers, you end up losing growth, which is why you see what is seen as "dumbing down" of titles to reach greater numbers.

There are still succesfull (true) HC games and game series on PC. Btw, you said it. Whats the next step for getting larger audience? ;)

Hint: See what Nintendo is doing. Will that be ok? :)



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As a PC/Console gamer my only real gripe would be how risk adverse the market has become.

I suspect this isn't so much to do with the shift to gaming on consoles itself as the growth of the industry which sees developers less willing to take risks as they target large sales with known quantities (or the lets make another FPS thats the same but different and see if that sells like the last one mentality).

Mind you, I will always hold the original Xbox accountable for messing up Deus Ex 2 and Thief 3 - damn you Xbox for that!



Try to be reasonable... its easier than you think...

S.T.A.G.E. said:

I haven't posted alot of threads so I thought i'd give it a whirl and see how you guys like the relevance. If you like it I might just make more topics. Now for the discussion at hand.

I was watching the UFC 96 PPV at my friends house with alot of other friends following behind. During the fight package for the last match (Quinton Jackson vs Jardine) we got into a console debate as we prepared ourselves to play Street Fighter IV after the fight was over. This conversation turned into something rather unorthodox, because we were talking about how the graphics of console games are becoming so powerful with the 360 and the PS3. In addition to that we also spoke about how so many great games have come out and how alot of us have barely played on the PC. We're basically using the PC for schoolwork. This was not meant to be offensive, but it turned into a heated argument when a friend of mine blew up talking about how inferior consoles were to the PC. We responded by saying that the PC is a great platform for gaming, but consoles are putting up a good show for themselves. He denied, denied, denied (ironically he has had one my friends extra Xbox 360's for over a year now and is still playing it) while speaking of how games play better on PC and how they will never be surpassed. I conceded that PC games have a comfortable feel, but I myself like to be in a theatre atmosphere (My room setup) where I can sit far away and enjoy it on my 42 inch television set since games are evolving into Cinematic experiences. He couldn't argue with that, so he went back to graphics and how the quality on PC could never be surpassed. We ignored him and went back to watch the match and soon after he calmed the hell down.

I myself believe that console games will pull ahead of PC at some point. With MS involved in the console market I have a striking feeling that MS will try to bring together the PC and the console realms into one cohesive gaming universe. This is why I really don't bother arguing with PC fanatics. I used to love playing on PC, but eventually it died out as I like gaming on my TV better. It's just my choice. I know that console games are enjoying the lofty televised hype these days compared to PC, but that doesn't mean you have to get pissed about it. If you don't like it either start a cause constructively or get on with your life.

What do you guys think about the hostility of PC gamers towards console gamers today?

It's already happened on the PS3 for the meantime.

Example: Name me ONE PC racing sim that graphically compare to GT5P.  You can't, because it's the top of the pile.  Name ONE PC off-road racer that graphically (or physics wise) beats Motorstorm 2. Name me ONE PC FPS that has 7.1 DISCRETE audio, the amount of enemies, level of A.I., animations, physics, etc. in game as Killzone 2.  Name ONE PC Sports game that performs like MLB 09: The Show.  See what I mean?

Plus, PC gamers typically game on small screens.  The smaller the screen, the sharper the image (pixels are less spaced out).

HOWEVER, PC games WILL reclaim their crown after developers understand how to truly multi-thread their code.  But, next gen, consoles will reclaim it again out of the gate (well, the next Playstation will due to them using a beefed up Cell and GPU).

 



PC = 360



richardhutnik said:
greenmedic88 said:

The simplification of a lot of old franchises in general has less to do with the hardware they run on and a lot more to do with finding an expanding audience, which naturally upsets the hardcore.

You can look at the history of boardgame version of wargames to see what happens when you keep pandering to just the hardcore audience.  Somewhere between pen and paper D&D and World War II, a niche of boardgames (wargames) came out, with publishers like Avalon Hill and SPI releasing games to individuals, and building up a following.  This market started out with low complex and accessible games, and gradually got more and more complex trying to push for more "realism" or at least more complexity, that seemed to make for a game that would appeal to the target audience.

Well, along the way, the end result was that the products grew more and more inaccessible to newcomers and the niche faded in relevance.  This niche used to be so relevant that the former Kay-Bee Toys and Hobby used to stock Avalon Hill games in their stores. 

So, when you pander to the hardcore, at the expense of newcomers, you end up losing growth, which is why you see what is seen as "dumbing down" of titles to reach greater numbers.

 


No, I'd say much "simplification" just comes from moving from keyboard/mouse to controller.