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Forums - Gaming - Anyone excited about Ghostbusters:The Video Game?

badgenome said:
I was a huge fan of the cereal.

 

I don't remember the cereal, that's awesome!

I turn 30 this year, so I gues I fit your age description as well mike_intellivision.  I was 5 when it came out.  The movies are classics, so hopefully the interest in the game will re-spark interest in the movie with younger kids. 

 



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mike_intellivision said:
What is really funny is that the movie will be 25 years old this year.

That means to remember the original movie from when it was out -- not the sequel, not the cartoon series, etc. -- you have to be old (at least 30).

I certainly fit that description (I was in college).

So I am looking forward to the game.

Mike from Morgantown

Now I just need to stop by my local shop and grab the movie on VHS.

 

Lucky for us have seen the movie. 

Now just from reading a Eurogamer hands on we have to worry about things like this:

Aren't you glad you're not in charge of developing the new Ghostbusters game? (Unless you are, in which case: Hi, and Good Luck.) Imagine the pressure of producing the tie-in for such an iconic movie. Everything from the theme tune to the one-liners to the cast to the car is fondly remembered by millions. Get it wrong, and the entire internet will accuse you of curling one out in the mouth of its childhood. But that's nothing when your biggest potential critic is the Hollywood megastar who thought up the whole thing in the first place.

 



twesterm said:
mike_intellivision said:
What is really funny is that the movie will be 25 years old this year.

That means to remember the original movie from when it was out -- not the sequel, not the cartoon series, etc. -- you have to be old (at least 30).

I certainly fit that description (I was in college).

So I am looking forward to the game.

Mike from Morgantown

Now I just need to stop by my local shop and grab the movie on VHS.

Lucky for us have seen the movie. 

Now just from reading a Eurogamer hands on we have to worry about things like this:

Aren't you glad you're not in charge of developing the new Ghostbusters game? (Unless you are, in which case: Hi, and Good Luck.) Imagine the pressure of producing the tie-in for such an iconic movie. Everything from the theme tune to the one-liners to the cast to the car is fondly remembered by millions. Get it wrong, and the entire internet will accuse you of curling one out in the mouth of its childhood. But that's nothing when your biggest potential critic is the Hollywood megastar who thought up the whole thing in the first place.

Good luck Mr. Westerman.



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Thanks.

It's kind of scary (terrifying actually) knowing that millions of people will hate you with the passion of 1000 fiery suns if you fuck up Ghostbusters but it's also not a bad motivator. :-p



Nope. Not interested at all.



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I am very interested in the Wii version ^^



Not really. Maybe if there was a PSP version.



No online co-op in the Wii version? Why not?



arsenal009 said:
No online co-op in the Wii version? Why not?

 

Can't tell you much about the Wii version because I just don't know much (actually avoiding it now because I want to play it when it launches) but, just in case anyone is curious, multiplayer details for the HD version version are finally available:

Unique Multiplayer Features:
Play as one of the Ghostbusters: Choose to play as any one of the four original Ghostbusters or the rookie;
Unique Achievements: Players are given scores and ranks for each match that are also applied to their online profile. Difficulty scaling is available according to rank;
6 Unique Power-ups: To help players on even the trickiest of jobs, unique power-ups such as the Ghost Shrinker or Ethereal Shield are available;
Limited Ammunition: To ensure teamwork, players must pick up ammunition for each type of equipment with ammunition levels being shown on the proton pack;
Unique AI Features: To add another dimension to the hunting, wrangling and trapping experience of being a Ghostbuster, ghosts have unique AI features such as more aggressive behavior, the power to sabotage traps and the ability to fuse with other ghosts;
Full VOIP support: Voice support for both Xbox 360 and PS3 allows for easy communication between players

Two Multiplayer Co-op Game Modes:
Instant Action: Players can test their mettle in a variety of Job Types across a selection of 12 different maps to see if they’ve got what it takes to be a true Ghostbuster;
Campaign Mode: players work through one of four different environments busting ghosts to earn cash and upgrade their equipment.

12 maps across 4 themed environments:
Library
Streets
Cemetery
Museum

Six Unique Job Types:
Survival: Survive a paranormal onslaught
Containment: Capture all the ghosts
Destruction: Eliminate mysterious artifacts to prevent spawning ghosts
Protection: Protect Egon’s devices
Thief: Save the artifacts from being stolen by ghosts
Slime Dunk: Dunk the most Slimers

Online Multiplayer Features:
Leaderboards and player statistics: have you got what it takes to be the world’s greatest Ghostbuster?
Ranking: Skill and rank based matchmaking is available.
Most Wanted Ghosts: these ghosts appear are special ghosts that appear mid game based on the experience of the current players - it’s your job to trap them all.

 



mightymek said:
badgenome said:
I was a huge fan of the cereal.

 

I don't remember the cereal, that's awesome!

I turn 30 this year, so I gues I fit your age description as well mike_intellivision.  I was 5 when it came out.  The movies are classics, so hopefully the interest in the game will re-spark interest in the movie with younger kids. 

 

OMG !!!! I just had a blast from the past!!!! I have totally forgotten about the cereal until just now!!!!!

Thank Mightymek