Yeah, and I've answered ...
Yeah, and I've answered ...
twesterm said:
|

starcraft - Playing Games = FUN, Talking about Games = SERIOUS
| Tremble said: Yeah, and I've answered ... |
Then I did, and I saw the 6.5 but still, looking at Metacritic it has an 82 overall which is quite good.
Anyways, the point I was trying to make about Gamespot, the American site, owns Gamekult, the French site.
But anyways, this is either a troll topic or incredibly uninformed topic, either deserves to be locked.
Ya know Tremble, your right for all the wrong reasons. Yes, Halo wars not be the astounding success that Halo: CE, Halo 2, or Halo 3 are. It won't have giant sales exceeding 6, 7, 9 million, it may not even break half of that. 3 Million would be amazing, is it likely? Maybe.
But I can definately say your wrong about it being a failure. Halo War's brings to the table something that many, many believed was Nigh-Impossible. It brings a RTS strategy to the Console Wars and brings it with all guns loaded, Halo Wars will NOT be a failure because it's already successful in what many believed it would fail the hardest at. The Controls.
You say RTS's are not made for consoles, that's very shallow thinking there. If the 7th generation has proved anything, is that consoles are catching up to PCs when it comes to gaming. Sure, they can't display beautiful graphics like Crysis. Sure, Using a controller can be awkard at times and often you'll find yourself blaming the controls for lack of success in gaming. But Halo Wars is just another piece of evidence that Consoles are catching up to PCs. A RTS that is actually very playable on a console, and scored over 80 on metacritic! Amazing!
Also, you ask why Halo? If your going to make a RTS for consoles, you better give it everything you got. Halo is the biggest known name for the Xbox. Then if you're goin' to do somethin' go for gold, or don't go at all.
Why must JRPG female leads suck so bad?
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