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Forums - PC - Median XL (Diablo II Total Conversion Mod)

Okay, so a friend and I just recently started playing Diablo 2 again a couple weeks ago.  We beat everything with a Druid/Barb combo and a Necro/Assassin combo.  We started looking for something to spice up the game and found Median XL.

Neither of us had tried it before and it's pretty amazing IMO (some details below).  It'd be kind of neat to get a vgChartz Diablo II group going too if anyone was interested.

Features

o New skill trees with 30 brand new skills per class.
Bored with Blessed Hammer? Median XL offers brand new skill trees. Each class has 25 main skills, 3 uberskills and 2 challenge reward skills. If you ever wanted a crossbow necromancer or summoner amazon, here is your chance!

o Improved monsters.
When was the last time a frog killed you? The monsters are much more aggressive and dangerous, and many have learned various new tricks. From quill rats with homing spikes to invisible templars, the monsters will pose a much tougher challenge.

o Elite and heroic monsters.
If the normal monsters are tricky, the elites will have you run for your life. Featuring their own unique attacks and improved statistics, elite and heroic monsters are a match for the strongest heroes.

o 27 new uberquests for high level characters.
Forget Battle.net and 'Uber Tristram', Median XL has 19 more uberbosses and 8 special uberlevels for high level characters. Defeating them on the highest difficulty yields powerful unique charms.

o New base items. Six quality tiers.
Median XL features many new class-specific items. Additionally, item stats have been rebalanced and there are now six tiers of item quality, each with better stats than the last. Rumours persist of even stronger Sacred items...

o New and improved gems and runes.
More gems, more runes and the existing gems and runes have been improved. Plentiful random sockets on items offer a powerful way to customise your items.

o Enhanced magic and rare items.
Between the improved affix pool and the addition of powerful new affixes including percentage based attribute bonuses, rares are a much improved game option.

o An assortment of new uniques and sets.
Median XL features 471 new uniques and 28 new sets. Many of the uniques and all of the sets can only drop in special difficult areas.

o An assortment of new runewords.
There are exactly 235 brand new runewords, each requiring only a single rune. You can fill the other sockets with jewels for your convenience.

o New and improved cube recipes.
Median XL offers many powerful new cube recipes including a revolutionary crafting system.

o Honorific items.
Create blank items and enchant them yourself. Ever wanted to make your very own uniques? Now you can.

o Special challenges for expert players.
Beating the game is only half the fun! Reach certain milestones in the game to obtain a special reward.

o Rebalanced drop rates to make good items more common.
You may actually see a Zod now.

Website | Download



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I guessing this is for open battle.net only?



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TCP/IP hosted. Mods aren't usable on Closed B.Net and I'm not sure about Open.

I do mostly hosting and not Open because of "problems." I bought my copy of Diablo 2 in the chest with LoD and the guides but not everyone I play with has a "proper" game so I decided a while ago just to do hosting so I wouldn't have to worry about those issues.

The mod is fully compatible with v1.12 so it's just a matter of swapping patch_d2.mpq back and forth.

Also no known editor works for it (AFAIK).  Udie worked with Median 2008 but not with XL.  Kind of annoying on some level but it means that you generally won't have to worry about someone cheating... more or less I guess.



I LOVE IT!

Act 4, here I come!



Let's make out!

Word of warning, many Diablo mods require the english version of the game.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

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My friend and I just finished a run through Median XL on the first difficulty (/players 8) holy crap did it get hard toward the end.

My friend must have died over a dozen times in the Throne of Destruction just before Baal.

We finished at level 61. Me as a Sorceress and him as a Paladin.



I just finished the first difficulty too, although I was alone so I didn't use /players 8.
Still finished at lvl 51 as a fire/cold sorc :)



Let's make out!

My Sorcy is Poison/Cold. My Diseased Cattle are doing about 3-6k damage per shot whereas my Cold damage from Abyss sucks. The little Ice Elementals are cute though.



Oh yes. There goes all of my free time this week.