Please, no trolling... I've asked a similar question before but I want to know more about the graphics since online video clips never tell the full story. I would appreciate input ONLY from those that have played both Halo and MP3 at this point. If you troll this thread, I'm going to snipe you -- hard and fast. How would you compare overall graphics in terms of environment, textures, resolution, jaggies, framerate, etc. of Halo 2 versus MP3? Halo 2 was a fairly nice looking game last gen... Give me your opinion if you have played it. I'm about 90% convinced I'm going to buy this game but the reviews still concern me a little -- not the score, but the design of levels.... Some have said it is a departure from previous metroid games in that back-tracking and exploring is reduced rather significantly. Others state the opposite. From Gamespot: "All told, even though Corruption's easier battles and conservative design sometimes seems like less of a sprawling Metroid adventure and more of a straightforward first-person shooter..." From IGN: "...and the re-traversal backbone that has powered Metroid projects since the NES classic that started it all remains completely and thankfully intact. So if you've never liked these titles, Corruption probably isn't going to make you a believer" And then Game Trailers -- the middler" "Backtracking was something that received a good deal of criticism in Prime 2, and to a lesser extent, in the first game. It’s definitely present in Corruption, and it wouldn’t be a Metroid game without it, but with succinct levels and maps, it’s struck a near-perfect balance." Backtracking/wandering in search of something drives me nuts. There was some of it in Halo 1 and I almost quit the game because of it. I can't stand Twilight Princess for that very reason. Gimmie some hands on in the graphics department and the true "wander" factor...









