| Words Of Wisdom said: Eh... there's a lot to be said for patience. For example, take Fable (the lost chapters). Totally mediocre game. I hated aging. I hated scarring. I hated quite a few parts of it in fact. Were it on a console, I would have to deal with it. However, it's on a PC. Pop open the files for it, remove a few less pleasant ones and poof... no more aging, no more scarring, and I added a few fun things too. How about Jade Empire (<3 Bioware). The PC version gets extra styles the Xbox version didn't. Even better, a mod I have for it gives 4 more styles that were in the game but never designated for player-use. For the finale, I decided I wanted to play with an NPC model. I hacked the files myself and changed my character to one of the NPCs. Oh and I just made a new thread about a total conversion mod of Diablo II that totally redoes every character and most enemies. PC games give me the freedom to do whatever I want with them. It's absolutely wonderful. |
Mods are great, within limits. Unless you have the skills to do total conversions, then the modding ability just isn't worth it. Oh, I do dabble with creating new games for Zillions, to try out new chess variants I have and so on. Again, if you are like an advanced version of those who play Little Big Planet, then this modding is great.
What you get with console gaming is plug and play, and taking what is. You do have the ability to rent and see if you like things or not. And yes, the PC version will often come out with additions to them.







