| Words Of Wisdom said: What are you talking about? Did you not read my post (see Fable TLC/JE) where I modified the game myself and neither of which was a "total conversion?" And no, the ability to modify just about any aspect of a game is not comparable to a mere level-creator ala LBP. Suggesting that shows a lack of understanding. What I get with PC gaming is the same as what you get with console gaming... and then some. You are stuck with what you buy short of developers releasing DLC. I can play a game and enjoy it then I can mod that game and enjoy 10 times more. This is one of the reasons that my PC games typically get played dozens of times while my console games get played once or twice (depending on the type of game) and put onto a shelf. Heck, that new Diablo II mod has taken a nearly decade old game and made it fresh again. |
Ok, overstated on my part. Take what I wrote and change it to, "if you have technical prowless and the motivation to do so", then modding is for you. What I spoke about was someone like the LBP crowd, but at a higher technical level.
With myself, I have Diablo 2 and others I can go to, if I was inclined. I own the game. It is just less preferable for me. I will take ease of play over modding. I have a Masters Degree in Information Systems (Computer Science). For me, this is stuff I do to get paid for, and hired for employment. It is not a distraction.
But, I do hack when needed. If you want depth, consider the game Zillions. I cranked out a number of games for it:
http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/65556?searchauthor=126
Outside of that, I just don't have the motivation to want to mod. I don't believe most people do either. Games are consumable products that people play for enjoyment, and not to work on. For REAL moddability, one can dabble with boardgame stuff. I am able to do that and do crank out new boardgame stuff.







