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During a talk about his studio’s critical hit “LittleBigPlanet,” Media Molecule co-founder Alex Evans described an earlier version of the game that had “physical tools” -
1) A shotgun that blew holes in things,
2) A hairdryer that melted stuff,
3) A gun that sprayed foam.
Problem: “It was great fun but all you could do was create melting piles of s–t.” So they dropped the tools, built the content editors and focused the gameplay on pushing, pulling and jumping.
http://multiplayerblog.mtv.com/2009/02/20/dice-2009-the-littlebigplanet-that-never-was/
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wow those things would be cool!!!!!!!!!










