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Forums - Gaming - I'm so SICK of "bad ass" characters, dialogue, storylines and art design.

This is something I do not understand but has been poisoining our industry for years and is becoming ever more prevalent.

Everywhere I look gamers are drooling over how bad ass certain characters, games and even boxarts are.  Othertimes I see them complain about how a character isn't bad ass and that the game or character sucks because of it (Raiden to name the most infamous case)

Because of this companies are churning out cliche's and otherwise shit, one dimensional characters and storylines that have absolutely no depth. The dialogue in Gears of War, GoW2, Resistence, Killzone, Haze, hell, pretty much any big budget FPS or action game out there is becoming increasingly cringe worthy due to badly delivered, testosterone fueled lines consisting of 90% swear words. But gamers demand this, they reward it with mountains of praise on how "bad ass" certain, otherwise shallow elements of a game are.

This in return results in even more games delivering shallow storytelling, thinner and more cringe worthy scripts and one dimensional characters that are becoming more and more difficult to tell apart (see, big, bad space marines for the 21st century video game cliche).

Killzone 2 went even a step further, by not only including the mandatory, cringe worthy testosterone fueled dialogue but also throwing on huge, ridiculous gas masks with red glowing goggles onto enemy units for no apparent reason. Sure,  there was some half assed explanation given in  the backstory of their website, but it left so many plotholes that it's obvious that the masks were included with no other intention but to up the "bad ass" cred of the game.

It is literally taboo in western games for characters to show any emotion or weakness. It becomes instant "emo", hate material and offenders such as Raiden, JRPG characters and others become crucified in the "not bad ass enough hall of shame". Why do gamers place such an emphases on shallow, most often stupid and emotionless but "bad ass" characters? And more importantly, why do gamers virtually kill characters that conform to a more human standard -that have a sense of empathy, deal with emotional difficulties like most of us, that show a gentle side and compassion, and characters that in general aren't all out killing machines?

Surely, most gamers are not all killing machines themselves. Surely, most gamers carry at least a spec of empathy and emotion and are more than a reflection of their one dimensional space marines?

Are you guilty of this, of applauding the cringe worthy cuss-offs and murderous looking main characters while badmouthing everything that isn't up to some sort of universal "bad ass enough" standard? Why?

"Bigger, better and more bad-ass" pretty much sums up the industry's current infantile complex of game design.



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this post fails hard. Complaining about Killzone 2's enemies having red eyed gas masks? Get out of here.



who wants to play as a bitch?



"I like my steaks how i like my women.  Bloody and all over my face"

"Its like sex, but with a winner!"

MrBubbles Review Threads: Bill Gates, Jak II, Kingdom Hearts II, The Strangers, Sly 2, Crackdown, Zohan, Quarantine, Klungo Sssavesss Teh World, MS@E3'08, WATCHMEN(movie), Shadow of the Colossus, The Saboteur

I agree with you drboot.
And for the record, I liked Raiden in MGS2.



I dunno, this is a pretty old gripe. My feeling has always been that there are plenty of JRPGs that are just as cookie cutter and cringe-inducing. Just because the characters are all limp-wristed and fey doesn't make them any more original than the stereotypical bald space marines about whom certain segments of the gaming community always seem to be bitching.

I love Gears!



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I agree with your post but not for the reasons you listed.

I don't mind swear words...etc as long as im still playing or its movign the story forward. I hate when they stop the gameplay to build up some character being badass..

Gears 2 for example. The "Cole train" scene...waste fo time. Every 2 minutes of "yee-haww...lets get them sons of bitches" talk on the beginnning...waste of time.

Devs need to stop interupting my gameplay with stupid dialoge that they think is "bad ass"!

Not all big FPS games are jumping on this bandwagon. Halo 3 and FEAR 2 for example...



honestly though...you want someone in the middle of a battlefield to sit down and start crying that the helghast or locusts hurt their feelings?



"I like my steaks how i like my women.  Bloody and all over my face"

"Its like sex, but with a winner!"

MrBubbles Review Threads: Bill Gates, Jak II, Kingdom Hearts II, The Strangers, Sly 2, Crackdown, Zohan, Quarantine, Klungo Sssavesss Teh World, MS@E3'08, WATCHMEN(movie), Shadow of the Colossus, The Saboteur

MrBubbles said:
who wants to play as a bitch?

 

 

Fucking agreed.

Having a pansy loving character would not fit with the storyline in these games.

The Helghast have their 'masks' on because of their planet. Note also that they aren't masks. It would be boring to be shooting human looking enemies all the time, wouldn't it? Killzone 2's enemies are the most well designed in any game.



Phrancheyez said:
this post fails hard. Complaining about Killzone 2's enemies having red eyed gas masks? Get out of here.

 

Let me geuss, you have a legitimate explanation as to why these characters have to wear gas masks with glowing eyes that leaves no plot holes? Look, almost everyone openly admits that the designs of the Helghast are purely for "aesthetic" reasons (or to be more specific, to be more bad ass). The question is not whether they look good or not, the question is, why is the video game industry in a position where it is necessary to make everything more "bad ass"?

 

@MrBubble

People read books and watch movies about so called "bitch" characters all the time, people just like you and me who have their own daily problems, emotional issues, financial worries, social problems, etc. The point is, the portrayal of such characters is taboo in the video game industry as opposed to other storytelling mediums. Why can there not be an acceptence of a greater variety of characters, including the bad ass ones but also the more "human" ones in video games?



100% agree, can't wait for HelloKittyZone 2 and Gears of Care Bears.