Sony says the same things about the PS3 that Sega did the Saturn
This comes from a Sega Saturn white paper:
"...growth won't be possible on competing systems that offer a simpler architecture. It may be easier in some ways for developers to create programs for the competition because there's less to learn and work with from a technology standpoint -- but that means that developers are much more likely to run up against the limits of the system in a short span of time."
And this from Kaz Hirai's mouth:
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?"
(from me, not the article) Sorry, guys, but developers have shown that making good games and making money drives them, not how far they can push a system.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

















