A rather big Interview with Even Wells that is quite interesting. Follow the link to read the whole interview if you want this part caught my eyes.
The budget for the first game was said to be around $20 million dollars, and that had to include that engine creation from scratch, which is a big thing. Since you are using the same engine, has this been a cheaper endeavor? Are you guys spending the same amount?
We are spending the same amount. You always want to be able to just do more. Definitely it is a leg up to start with that technological foundation, but what you try to do with it is just that much more.
Not only is the spectacle part of things that we are doing bigger, in terms of the kind of enemies and encounters that Drake is going to find himself in, but we are also trying to deliver a richer narrative experience as well. So both sides come at a cost. In order to get all those real big set pieces it requires a lot of custom scripting of events every moment of the way. You have got something happening; an explosion happening or even just a water drip. All those little effects take time and people to do.
http://www.joystiq.com/2009/02/04/joystiq-interview-talking-uncharted-2-with-naughty-dogs-evan-w/










