WessleWoggle said:
If it can move freely within the physical world and affect it, then it's 'real' and not just simulated. It can output real actions, rather than just output more code.
Organic/Eletronic is the distinction I make towards acting without inhibition in a game world. I know organic things feel real pain but I don't know for sure if code interacting with other code can create real pain.
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Well in that example I gave before, once the person's brain is fully electronic at the end of 100 days, you can easily transfer the brain into a computer (it may run slower but fundamentally it's the same thing)... Then if you really want to, you can turn it into a robot which affects the physical world.
The thought processes going on inside the computer would be exactly the same as those going on in an organic brain, just using a different computational substrate (electrical impulses instead of chemical ones). By definition it will be as self-aware as a "normal" person, capable of experiencing the same emotions, etc.
PS: What about completely paralyzed people? They can't affect the real world or move in it, but they're still human, real and capable of experiencing emotion by any definition. My point is that once you start distinguishing between organic/electronic and such, you quickly start getting into contradictions.