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Forums - Gaming - PS3 leads the way for Ghostbusters.

This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.



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Devise01 said:
This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

How is changing publishers once causing one delay endless development issues?  >_>

-edit-

And mind you Activision didn't drop it for no reason or didn't give it a reason, they gave a very clear reason why they dropped it.

 



Devise01 said:
This game has a Haze Too Human feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

 

Except it's way less hyped.   ;)



twesterm said:
Devise01 said:
This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

How is changing publishers once causing one delay endless development issues? >_>

 

It wasn't delayed to add more content. And it must of been in a pretty bad way for Activision to give up on it so close to release.

 



Devise01 said:
twesterm said:
Devise01 said:
This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

How is changing publishers once causing one delay endless development issues? >_>

 

It wasn't delayed to add more content. And it must of been in a pretty bad way for Activision to give up on it so close to release.

 

Edited my first post too late.

Activision dropped it because they couldn't exploit it year after year.

 

 



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Devise01 said:
twesterm said:
Devise01 said:
This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

How is changing publishers once causing one delay endless development issues? >_>

 

It wasn't delayed to add more content. And it must of been in a pretty bad way for Activision to give up on it so close to release.

 

STOP! STOP! Don't say another word unless you want to be banned

@Twes

Whats it like working on the PS3? Is it really that difficult compared to 360?

 



Loud_Hot_White_Box said:
Devise01 said:
This game has a Haze Too Human feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

 

Except it's way less hyped. ;)

I dont remember Silicon Knights talking up the power of the 360 before delivering a medicore game. That's why I used the Haze ref.

 



tombi123 said:
Devise01 said:
twesterm said:
Devise01 said:
This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

How is changing publishers once causing one delay endless development issues? >_>

 

It wasn't delayed to add more content. And it must of been in a pretty bad way for Activision to give up on it so close to release.

 

STOP! STOP! Don't say another word unless you want to be banned

@Twes

Whats it like working on the PS3? Is it really that difficult compared to 360?

 

 

I don't mind if people don't like the game, I just want to make sure they get their facts straight first. 

And it doesn't matter too much to me what platform I'm building on.  I talk to the editor and the editor talks to whatever platform I'm pushing the game to.  It's everyone else that cares, not so much the LD's.  :-p



Like they were going to say any different. You do know Ghostbusters is owned by sony.



Devise01 said:
Loud_Hot_White_Box said:
Devise01 said:
This game has a Haze Too Human feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

 

Except it's way less hyped. ;)

I dont remember Silicon Knights talking up the power of the 360 before delivering a medicore game. That's why I used the Haze ref.

 

What power? 

But I kid.

I just thought it was funny that your originally stated reasons applied to TH as well.