Pristine20 said:
KLucifer said:
Pristine20 said:
non-gravity said:
Epoch said:
Wow, good games today guys. Those Emazing guys were really good. Its not necessarily that they are better players, but that they actually have strategy. They managed to win both Search and destroy, which is hard to do.
They had good bot placement for all the game modes and worked as a team for S&R. We need better strategy to play guys like that. I think we win alot of the games without strategy simply on the merit of our individual skills.
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They were good individually. And I do not believe we can achieve such levels of strategy. We're growing as a team, but there is a limit to that. The only way forward would be to make killionare sign up for our clan :p
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I don't think it would help much. He only plays body count games. he doesn't even have all his badges unlocked so he's probably not very versatile either. That's only one game type he could help us win out of 7
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i agree with that...i notice myself and other people as well...that when ur playing body count...u rack up kills and not as much deaths...but when ur doing some sort of objective like search and destroy especially...you slowly see ur K:D plunge...especially when u spawn right by the bombsite....u just die from nades first thing....u dont even get a shot off....wtf...
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It's easy to get good K/D in BC-only games. Just stay away from chaos and pwn n00bs carefully. Notice how even the amazing eMazing ganming guys didn't have particularly good k/d ratios after playing "inferior" VGCz? It's because they had to "die" to complete objectives.
I think I do pretty well for someone who likes to be in the action. I'm a point whore so I won't have it any other way lol.
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Ya I quite agree. Fulfilling objectives require a strong heart. And also playing for the team and for the win requires a much higher level of skill then that which requires to keep a high K/D ratio.
In the end true skill is only measured by how a guy's clan does provided he plays regularly as part of that clan.
I quite sincerely believe that KZ2 is only the start of a trend whereby competitive FPS becomes more and more like a true team based sport.
In the near future good players will be measured by a host of factors, bit like how you judge a basketball or a Football player. (Points converted, assists etc) not just one like k/d