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Forums - Nintendo - Why does the conduit look so bad?

Jereel Hunter said:
Senlis said:
Saying that a Wii has the same or slightly better graphics than the XBOX is laughable. The GameCube can produce better graphics than the XBOX if used correctly. Just look at RE4. People tend to look at misleading specifications when it came to the XBOX vs GC debate and then ignore the reality. That is what they do with the Wii also. The Wii is a few times more powerfull than an XBOX graphically speaking.

 

False. there is nothing GC ever had that could match a game liek Ninja Gaiden graphically. Heck, the game looked as good as the PS3 launch titles.

 

The cube can easily do ninja gaiden lol, but that title was xbox exclusive =P raw power wise, the cube was actually stronger than xbox in a lot of cases, it was also able to have higher res textures than the xbox, I didn't want to believe it either until I saw what the cube can do in a lot of the games. You give Wii titles enough funding and they can make real nice looking games on it, a lot of devs just choose not to, and the Wii is actually 3-4 times more powerful than the cube meh so, it's the devs' problem, not really the hardware.



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martjuh ! said:
why the comparision of Halo and not Halo 2 ?

 

to put the Conduit in a bad light. Did you notice that some of those screens weren't even Halo 1 finished screenshots? They were from pre-release shots from before 2001...



Jereel Hunter said:
martjuh ! said:
why the comparision of Halo and not Halo 2 ?

 

to put the Conduit in a bad light. Did you notice that some of those screens weren't even Halo 1 finished screenshots? They were from pre-release shots from before 2001...

 

yeah i don't know why people post the beta pictures, conduit looks better than xbox halos by itself lol, it's not like i haven't played those games lol.



dahuman said:
Jereel Hunter said:
Senlis said:
Saying that a Wii has the same or slightly better graphics than the XBOX is laughable. The GameCube can produce better graphics than the XBOX if used correctly. Just look at RE4. People tend to look at misleading specifications when it came to the XBOX vs GC debate and then ignore the reality. That is what they do with the Wii also. The Wii is a few times more powerfull than an XBOX graphically speaking.

 

False. there is nothing GC ever had that could match a game liek Ninja Gaiden graphically. Heck, the game looked as good as the PS3 launch titles.

 

The cube can easily do ninja gaiden lol, but that title was xbox exclusive =P raw power wise, the cube was actually stronger than xbox in a lot of cases, it was also able to have higher res textures than the xbox, I didn't want to believe it either until I saw what the cube can do in a lot of the games. You give Wii titles enough funding and they can make real nice looking games on it, a lot of devs just choose not to, and the Wii is actually 3-4 times more powerful than the cube meh so, it's the devs' problem, not really the hardware.

      The Cube wasn't stronger than the xbox.  Its only real advantage over the consoles of that era was its cell shading ability which explains why Windwaker was cell shaded, yet not the realistic Zelda they showcased at TGS 2000.

 



Heavens to Murgatoids.

Jereel Hunter said:
Senlis said:
Saying that a Wii has the same or slightly better graphics than the XBOX is laughable. The GameCube can produce better graphics than the XBOX if used correctly. Just look at RE4. People tend to look at misleading specifications when it came to the XBOX vs GC debate and then ignore the reality. That is what they do with the Wii also. The Wii is a few times more powerfull than an XBOX graphically speaking.

 

False. there is nothing GC ever had that could match a game liek Ninja Gaiden graphically. Heck, the game looked as good as the PS3 launch titles.

Looking at specifications, the GC had slightly less power than the XBOX.  In reality, however, because of how the GC was designed, it could outperform the XBOX.

Comparing games to Ninja Gaiden I would think is misleading.  From what I remember, the game takes place in dark areas or caverns or the like.  This makes it easier to make the game look better.

The best looking GC game is Resident Evil 4.  Is there an XBOX game that has an environment like that (sunlight, trees, ect) that you can compare to it?


 




 

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Senlis said:
Jereel Hunter said:
Senlis said:
Saying that a Wii has the same or slightly better graphics than the XBOX is laughable. The GameCube can produce better graphics than the XBOX if used correctly. Just look at RE4. People tend to look at misleading specifications when it came to the XBOX vs GC debate and then ignore the reality. That is what they do with the Wii also. The Wii is a few times more powerfull than an XBOX graphically speaking.

 

False. there is nothing GC ever had that could match a game liek Ninja Gaiden graphically. Heck, the game looked as good as the PS3 launch titles.

Looking at specifications, the GC had slightly less power than the XBOX.  In reality, however, because of how the GC was designed, it could outperform the XBOX.

Comparing games to Ninja Gaiden I would think is misleading.  From what I remember, the game takes place in dark areas or caverns or the like.  This makes it easier to make the game look better.

The best looking GC game is Resident Evil 4.  Is there an XBOX game that has an environment like that (sunlight, trees, ect) that you can compare to it?


 

     Ninja Gaiden has sunlight and trees.  Also KOTOR, Jade Empire, Halo I and II, Stranger's Wrath.

 



Heavens to Murgatoids.

Xbox 1 had pixel/vertex shaders; the Wii doesn't. Case in point is, that The Conduit is not the best looking Wii or Xbox game yet, it's the first proper 3rd party effort on the Wii and HVS' attitude towards the Wii crowds...



This thread seems kind of pointless to me. At the end of the day the graphics - in and of themselves - are not going to sell The Conduit to anyone, nor Killzone 2 for that matter.

It's all about the gameplay. If they are fun to play then they will sell. People appreciate good graphics, of course and they may enhance sales for both games but unless the gameplay rocks it really doesn't matter what they look like. Look at Lair's sales.

Personally, as long as the Conduit gives come fun run and gun action with IR aiming, I'm getting it. I couldn't care less how it compares to Halo graphically.



 

BTFeather55 said:
dahuman said:
Jereel Hunter said:
Senlis said:
Saying that a Wii has the same or slightly better graphics than the XBOX is laughable. The GameCube can produce better graphics than the XBOX if used correctly. Just look at RE4. People tend to look at misleading specifications when it came to the XBOX vs GC debate and then ignore the reality. That is what they do with the Wii also. The Wii is a few times more powerfull than an XBOX graphically speaking.

 

False. there is nothing GC ever had that could match a game liek Ninja Gaiden graphically. Heck, the game looked as good as the PS3 launch titles.

 

The cube can easily do ninja gaiden lol, but that title was xbox exclusive =P raw power wise, the cube was actually stronger than xbox in a lot of cases, it was also able to have higher res textures than the xbox, I didn't want to believe it either until I saw what the cube can do in a lot of the games. You give Wii titles enough funding and they can make real nice looking games on it, a lot of devs just choose not to, and the Wii is actually 3-4 times more powerful than the cube meh so, it's the devs' problem, not really the hardware.

      The Cube wasn't stronger than the xbox.  Its only real advantage over the consoles of that era was its cell shading ability which explains why Windwaker was cell shaded, yet not the realistic Zelda they showcased at TGS 2000.

 

 

I didn't say all the areas were stronger, the console had it's flaws, but it was also true that most of the western devs had absolutely no freakn' idea on how to code a gfx engine properly when it came to the TEV besides people like Factor5. The cube can easily do Ninja Gaiden, the programming would be done from a totally different apporach than doing shaders, shaders offered flexibility which was a strong point for the XboX, but the actual raw performance of the cube did beat xbox in many ways. Looking from a western dev point of view, shaders can make them have custom effects without having to mess with the hardware as much and is easier to develope with, which was a good thing, but that doesn't mean the TEV wasn't able to create similar effects, it just required more effort. Cell-shade ability was one of the features yes, but they only made wind-waker that way because that's what the market was demanding at the time(people were crazy for cell-shaded games, don't ask me why,) or they wouldn't have made Twilight Princess later as a true successor to OT. Like I said, Ninja Gaiden can be done on the cube, but it was exclusive and it would require a total engine rework, not much you can do about that.



routsounmanman said:
Xbox 1 had pixel/vertex shaders; the Wii doesn't. Case in point is, that The Conduit is not the best looking Wii or Xbox game yet, it's the first proper 3rd party effort on the Wii and HVS' attitude towards the Wii crowds...

AFAIK the Wii's GPU operates in a different way, but it can generate a lot (or all of the important ones) of the effects you can do with shaders.

Super Mario Galaxy has reflections, normal mapping, bump mapping, self-lighting, good water effects, fur shading, specular highlights...

See this post:

http://www.vgchartz.com/forum/post.php?id=291718

 



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