I am playing through bioshock and loving it,,,i noticed that this game heavily relies on lightining and light sources in dark environments,Good character models,etc...
I remmeber the GG saying that each level can have many many light sources and physics engine and the superb particle effects from KZ2 engine wouldn't heart either.
As good as bioshock looks ,it would be an experience to paly it on the Killzone 2 engine instead of the Unreal engine.Maybe they could outsource the engine from GG and work on porting it to X360.
i would be an experience for all of us gamers like no other,,,,what do you think?








