NJ5 said:
Groucho said:
The comparison you made in your reotort were not similar to the PSP/DS disparity, with regards to tech. The PS1/N64 and the PS2/GC are much much more similar that they are different -- at best, the higher tech machine is about 2x as powerful as the weakest... i.e. not enough to encompass the gap between console generations. The gap with the DS/PSP is much larger -- on the order of 5x.
That's enough to bridge a generation, and that's my point. You comment didn't make sense to me, in that regard -- I hope you can understand why.
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What about the Wii/PS3? The Wii has sold almost 3 times more than the PS3 in Japan even though the technological gap (CPU/GPU wise) is very big.
Regarding consoles and handhelds, I don't see much of a reason to believe Japan is particularly performance/graphics-oriented vs the rest of the world.
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I don't believe the handheld market follows the same paradigm as the home console market, in this regard. The Wii is successful because it caters to the blue ocean, not because it has somehow managed to impress traditional gamers with its low tech. The handheld market is different, from my perspective. Still mostly a gamer demographic, and gamers, more than blue ocean consumers, are looking for a bump in tech when they upgrade. They're also more likely to upgrade than the average joe.
The DS is at a stage in its lifetime where it is eclipsed, technologically, by its competition, and unlike the typical console generation (like those comparisons mentioned by Maxwell), there is no improvement on the horizon. The only existing technological change is in the PSP -- you can call the PSP's far enhanced ability as a 3D game platform, widescreen media platform, music player, etc. a gimmick, if you like, but its a gimmick that the DS will not be able to provide to the gamer, and those features are of interest to gamers in general. Without a generational upgrade on the horizon, handheld owners are either stuck with their PSP or DS, or are forced to look elsewhere if they want an interesting new experience (which they inevitably do).
The PSP has a lot more room for growth in the market than the DS does, and has the advantage of being a significantly more powerful platform in an aging handheld console race -- an entire console generation ahead, really. The immense popularity of the DS also has put Nintendo at something of a crossroads, with regards to providing a new handheld generation -- can they continue to move forward with cartridges as a storage medium, and still provide the data and functionality necessary for a platform on a similar scale to the PSP, or will they need to provide a disc-based/download-based game service to keep up (like DSiWare, but bigger)? Nintendo abandoned carts with their move from the N64 to the GC (not surprisingly, the N64 and the DS are very very close, in terms of techincal specs) for technological/financial reasons, and they clearly wanted to abandon the GBA's BC with the release of the DSi, to save on hardware costs. Will they include DS cart functionality in their next handheld? A big question they don't want to answer anytime soon, while they ride out the DS's success, IMO. Thus the DS is here to stay, as I see it -- and the PSP will continue to loom as an "upgrade", in the eye of the gaming user.