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Forums - Gaming - Highest rated games of 2008

Note: This data does not include direct ports of older games such as Okami and multiplatform games are taken once from the highest score on a specific platform. It also does not include handhelds or the PC. I am only including PS3/360/Wii games when they are identical, otherwise PS3/360 and Wii will be taken seperately. Downloadable games are included. From Metacritic:

Grand Theft Auto IV PS3/360 98
Littlebigplanet PS3 95
Metal Gear Solid 4  PS3 94
Bioshock PS3 94
World of Goo Wii 94
Super Smash Bros Brawl Wii 93
Gears of War 2 X360 93
Fallout 3 PS3/360 93
Braid X360 93
Rock Band 2 PS3/360/Wii 91
Left 4 Dead X360 90
Geometry Wars Evolved 2 X360 90
Fable 2 X360 89
Super Street Fighter 2 HD Remix PS3/360 89
Dead Space PS3/360 89
Rez HD X360 89
Portal: Still Alive X360 89
Burnout: Paradise PS3/360 88
Ikaruga X360 88
NHL 2009 PS3/360 88
Wipeout HD PS3 87
Grid PS3/360 87
Valkyria Chronicles PS3 87
Reistance 2 PS3 87
FIFA 2009 PS3/360 87
Bomberman Blast Wii 86
Tetris Party Wii 86
Battlefield Bad Company PS3/360 85
Soul Calibur IV PS3/360 85
Civilization Revolution PS3/360 85
MLB 2008: The Show PS3 85
Pure PS3/360 85
Madden NFL 2009 PS3/360 85
Boom Blox Wii 85
Guitar Hero World Tour PS3/360/Wii 85
Call of Duty World at War PS3/360 85
MaboShi: Three Shape Arcade Wii 85
Far Cry 2 PS3/360 85
Prince of Persia PS3/360 85
Devil May Cry 4 PS3/360 85

Exclusives Available per platform:

X360 - 8

PS3 - 7

Wii - 6

Total Number of games available per platform:

X360 - 27

PS3 -26

Wii - 8

 

So what can we conclude from this data? The Wii's games have been severely lacking according to the gaming press this year. While it manages to keep up on the exclusive front, the huge amount of quality multiplatform games for the PS360 have left the Wii in the dust. How long will 3rd parties keep ignoring the Wii? That seems to be changing this year at least. It doesn't change the fact that Sony and Microsoft support 3rd parties a hell of a lot more than Nintendo does. They promote their products in conferences, supply developers from their own studios to help with 3rd party exclusives, advertise their games on their websites, etc.

It's true that Nintendo don't really need 3rd parties to keep sales high though. I wonder if that's one of the reasons that they've been less than reluctant to produce quality games for the Wii?



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"Less than reluctant" would imply that they're producing quality games on the Wii, or even that they have been eager to do so. I don't know if you've had a change of heart or if you just misspoke, but I thought I'd point that out.

Oh, that gaming press, they are so crazy, they are crazy. Good thing 85 isn't the cut-off point for highly playable games, huh?



theres a little bit of each one thats good.



I really hate it when a game that's availabe on PC and a console labled as an "exclusive".

If it's exclusive, why am I playing it on another platform? Shouldn't exclusive mean "not divided or shared with others"?



Zones said:
I really hate it when a game that's availabe on PC and a console labled as an "exclusive".

If it's exclusive, why am I playing it on another platform? Shouldn't exclusive mean "not divided or shared with others"?

Generally the phrase used in that case is "console exclusive", in that only one of the consoles can play it. Pedantic, perhaps, but still a distinction.



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Interesting compilation of review scores. You forgot to include Bionic Commando Rearmed (PS3/360). It scored 87 on PS3, and 85 on 360.