| Khuutra said: the only thing in higher supply than enemies is bullets. |
That would be my kinda game!
I haven't slept for ten days, because that would be to long - Mitch Hedberg
| Khuutra said: the only thing in higher supply than enemies is bullets. |
That would be my kinda game!
I haven't slept for ten days, because that would be to long - Mitch Hedberg
| blunty51 said: ^^well, different genre altogether but doom really kickstarted the shooter genre!@!@ |
Haha, I really did play Doom. A lot! And I loved it, but they're still not good games (I hated Doom 3 though). 
Doom 3 is the best singleplayer FPS of all time.
The use of lighting as a gameplay element was genius. You could either see, or you could defend yourself, but not both at the same time. Short sighted gamers complained, "duct tape that flashlight!!!" but I appreciated it as a new gameplay element.
Doom 3 captured the spirit of first playing the original.
I liked Doom when there were only it and Wolfenstein 3D (well, there were Ultima Underworld too, but I hadn't a PC yet and I played games I found on PC's at the university) , but Hexen I bettered the engine and used it far better too (Hexen II, despite the better Quake engine, was quite meh, Heretic II OTOH was IMVHO much better than Quake II, whose engine it used). Many years later I found Ultima Underworld given as a gift with a magazine and despite it was already ten years old I found it really wonderful. Year after, while I feel nostalgic for old games like Syndicate, Duke Nukem 3D and others, I by no means miss Doom, it was useful to boost 3D first person (being frantic and immediate it helped more than the much better, but more complex UU), but nothing more.
| frybread said: Doom 3 is the best singleplayer FPS of all time. |
Well, that's interesting.
First of all, I guess i never found that super shield that enabled you to "defend yourself" in the dark. I suppose i would just run into a wall infinitely
Also, when you are looking at a screen the "short-sighted" aspect is non-existant....if i need to explain this even further then it would make no sense at all.
And....capture the spirit of the original? They brought back a lot of enemies (which actually felt nothing like the original ones) and weapons (really dumbed down, sounded crappy, got no fulfillment, and half the time you don't really have one in your hand) but the core of what made doom, you know, DOOM, just wasn't there.
But hey to each his own.
Give me classic Doom 1/2.
I played doom for 7 years, alot of it was because of the maps I could get and build (go DEU 5.2! and dehacked for modifying the binary). It was also the first game that my friends and I played at lans, came over with our 486 computers, 10base2 BNC network cards, built out little IPX networks and had a blast (except one time I forgot the terminator so I had to bike home to grab it :S)
More emphasis on storytelling is fine with me as long as gameplay isn't sacrificed.
@shin
oh yea. that was the original deathmatch...'cept my first was over dial up using the same IPX...worked surprising well for just 2 ppl...