After spending some time with Wii Music, I wonder how many people who dismiss this title have tried it … or more appropriately understand it.
Wii Music is NOT a simple rhythm matching game like Guitar Hero and Rock Band. It gets compared to those two titles, usually negatively by the American gaming press. But Wii Music is a different entity.
The main object of GH and RB is to match the notes for score – objective standards (music studio functions are relatively new and limited to certain releases). The object of Wii Music is to match notes to create an arrangement of a song that the player “likes” – (highly) subjective standards.
GH and RB use special proxy instruments. It started with guitars and has moved on to drums and microphones. Wii Music uses the existing controller to simulate the rhythm of various instruments.
Finally, GH and RB are ethnocentric. They are geared toward a Western audience. The music tends to be American/British rock (or some variation thereof) As such, they have sold very well in the Americas, usually 2x to 3x to sometimes 5x what they sell in Others (Europe/Australia). Sales of these titles in Japan are almost non-existent (even though other music/rhythm games have done well in that market in the past). Wii Music is open-to-all. As a result, the music may be sometimes be thought of as being more pedestrian. But the songs are generally ones recognizable to everyone. As a result, the sales have been more balanced between Americas and Others and there have been measurable sales in Japan (something that GH and RB have not been able to do).
This last point is where Wii Music runs into trouble. The loudest negative comments seem to come from two groups: American videogame “journalists” and “hardcore gamers.” The first forget there is more to the world than the United States. The second think that pretending to be a rock star is a “hardcore” game.
In conclusion,this game is not for everyone. No game is. But I was not surprised to see that Wii Music was going to be used to teach music in schools (http://www.vgchartz.com/forum/thread.php?id=56676). While players don’t have a lot of control over pitch, it does teach rhythm and styles and arrangements. Plus, there are ways to shorten and extend notes for different effects. And you do not have to be a screaming cat, dog or cheerleader (like Matt at IGN), unless you want to.
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |











