I like this, it makes games like Zelda more accessible to a wider audience while not taking the challenge out of them.
I like this, it makes games like Zelda more accessible to a wider audience while not taking the challenge out of them.
Of course this will be optional. This isn't meant to dumb down games; it's meant to replace visits to GameFAQs. It shouldn't ruin anything for those of us who don't already use GameFAQs.
| The Ghost of RubangB said: Of course this will be optional. This isn't meant to dumb down games; it's meant to replace visits to GameFAQs. It shouldn't ruin anything for those of us who don't already use GameFAQs. |
I'll probably still use GameFAQs after i beat the game to see if anything I missed. though typically besides the pointless 100 poes or golden skulletas tehre isn't anything in Zelda that isn't findable on your own without a guide.
And who needs to collect them all anyway, all they give you is unlimited 200 rupees which at that point nothing to buy.
| Asriel said: I'd be very surprised if this wasn't optional. Something like that being enforced on the player is too intrusive. I think, if this IS for Zelda, then it's a great way of expanding the appeal of the franchise, without alienating the core. Think about it: The game isn't dumbed down, the difficulty level isn't lowered, and players can play Zelda without this feature. But, for someone who is experiencing Zelda the first time, puzzles or bosses could be intimidating or difficult to the point where they give up on the game. These new players might not use guides or online FAQs, so the built in hint system would be a massive benefit to them, and a great help in encouraging them to finish the game, or even try a second play through without the hint system. The hint system would bring more 'casual' gamers to a 'core' franchise. That's how I see it. I've also read the patent, and some other sites' coverage of it. The feature only demonstrates how to solve the puzzles etc-if you use the hint system to see the solution of a puzzle, you have to act this out yourself, none of the progress the CPU shows you is saved. It doesn't allow you to skip sections like the new Alone in the Dark (I think that's the one that allows you to do that?). The other interesting thing in this patent is the replay mode, I think that strengthens my theory. Which of course, is a theory, until Miyamoto or Nintendo choose to show us something. Which they might not, this technology might never see the light of the day. But yeah, I think it's pretty cool-so long as it isn't intrusive, which I don't think it would be, it won't systematically shift the Zelda franchise into something easy or 'casual', but it will broaden it's appeal and accessibility. That, as far as I'm concerned, would be a great thing. |
When I seen the article I thought no but felt it was worth discussion.
You make some very valid points and I would agree with you.
What makes me a little wary is say you are playing a game and you come unstuck.
Will it say after the third attempt offer you assistance.
That could be tempting for anyone getting pissed off big time regardless of anything.
I am certainly not looking to disregard this patent but just have questions about it.
It certainly sounds like a very innovative approach.
irstupid said:
I'll probably still use GameFAQs after i beat the game to see if anything I missed. though typically besides the pointless 100 poes or golden skulletas tehre isn't anything in Zelda that isn't findable on your own without a guide.
And who needs to collect them all anyway, all they give you is unlimited 200 rupees which at that point nothing to buy. |
How many times I have done that. 
Well I'm hoping that you have to go into options and click Give hints on or off.
I mean lots of games you can turn off Hints completely right away.
In Fire Emblem you can have them not tell you anything ever.
Yeah I think I did the Poes and Skulltulas and crap in Ocarina back in the day, but I don't really care about that stuff anymore. I'm in the same boat I guess. I only use GameFAQs after I beat a game to see if I missed anything particularly awesome and worth going back for, and a bigger wallet just doesn't get me excited these days.
Should companies be allowed to patent things like this ? it probably already exists in some form already.
As long as this is OPTIONAL then I don't mind. If they make the Zelda franchise any easier and more "casual" then they're going to lose me as well as many other hardcore ninty fans.
I have to say this zelda game sounds good I might just give it a try.(I have the Wii )
Would I like it I am a shooter man myself.