Millennium on 10 January 2009
Frankly, I don't much care. Of course Crysis was going to be surpassed sooner or later. Such is the way of the photorealism gimmick: you get surpassed within six months or so. Crysis lasted unusually long at a full year, but it doesn't really matter all that much now; it's done. When that happens to a game -and it is when, not if- the graphics suddenly become "dated," and if the graphics were propping the game up, it starts to fail.
No other graphical style suffers this problem. It's unique to photorealism, because that's the only style that's so dependent on console tech anymore. Just saying.
Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.
Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.
What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.