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Forums - Sony - Kaz says Little Big Planet sold 1.3 million-- oh noes! Did I win my bet?

Final-Fan said:
starcraft said:
DMeisterJ said:
gebx said:
http://www.g4tv.com/ces2009/press_conf_detail.aspx?video_key=35871

During the 42nd minute...

"More then 1.3 million unique users are playing this title"

Doesn't say anything about sales... as a matter of fact, couldn't multiple users be playing off the same copy?? Meaning that LBP sold even less??

Edit: Twesterm I think you still won your bet!!
Could mean that.  Also, it could be used copies of the game around, which would bring the number down even lower.  Or if you borrowed a game, could be even lower.

But it doesn't take into account people not playing on PSN, people who don't have internet access, or people who haven't made PSN accounts yet.

And this argument was presented earlier (by me coincidentally), if you read the thread, you'd see that the information Kaz gave doesn't give credence to whether or not the actual number is higher or lower than 1.3 million, which, again, was already said earlier in the thread.

But you probably don't care since you're part of the LBA.
Actually DMJ, it is just as likely (more likely) he is talking about the number of people who bought the game, as he doesn't say "playing online."

Well actually if you had actually gone and listened to the source material it should have been obvious that he was talking about online play.  For one thing, this is immediately following a bunch of PSN usage statistics -- 17 million so far, 2.1 in the most recent month, etc. etc.  For another, here's a word-for-word transcript: 

LittleBigPlanet here on the back here -- so LittleBigPlanet actually allows you to channel your inner video game designer.  What does that mean?  It gives you the ability to imagine and create level after level; and then, it allows you to share your masterpiece by easily uploading it, all right, onto the network.  So today, there are over 1.3 million unique users [who] are playing this title. 

So when we first launched LittleBigPlanet, we launched with about 50 levels on the disc itself -- that's about 10 hours of gameplay.  But now with all the user generated content, this has grown to more than 300,000 levels, and that equates to actually 17,400 hours of gameplay.  And if you do the math, you can be playing 24/7 and you could be playing this game for two straight years. 

So this is really the first time that user generated content, as well as social networking -- and gaming -- have really come together under one title.  And this is something that you can sit down and play with your ten-year-old daughter, or really with your hardcore gaming friends as well.  And it's another gaming experience that's just -- not just unique to the PlayStation 3, it's possible only on the PlayStation 3. 


So:  no, he doesn't actually say "playing this title online", but it's clear that his entire focus is on online play.  Also, it's completely nonsensical to speak of "unique users" when referring to retail sales.

Thank you.  That's exactly what he said, and that was his focus.

@ gnizmo

Yups.  We can't draw any conclusion from this data he has given, so it's really a non-issue.



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Did he lose his bet?

 

edit: I get tired of reading after page 20



I know... my english sucks

@feico

yer he lost



@iskatan

no way man!!



lol at certain xbox fanboys, who cant stand this game not being on thier system.

ive never seen such clutching straws before, they have proved themselfs to be liars.

lets see which system has the best games in 2009, after all thats what everyone plays is games.

doesnt bother me if 1 playes his wii more or his 360 more, but to rabidly try to put a game down simply because its not availiable on his system is a joke...................LBP is a superb game and ps3 only



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

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SpartanFX said:
watch it here ,,,around 45:00 ,,he says more than 1.3 million users play LBP online,,,he doesn't mention anything about the sales of the game.

http://www.g4tv.com/ces2009/press_conf_detail.aspx?video_key=35871

 

if he was clearly mentioning online statistics, then why were many people trying to jump on the game as if its not that good after all?

well next 360 game that fails to expectations.......means i am allowed to jump on it also lol



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Final-Fan said:
starcraft said:
DMeisterJ said:
gebx said:
http://www.g4tv.com/ces2009/press_conf_detail.aspx?video_key=35871

During the 42nd minute...

"More then 1.3 million unique users are playing this title"

Doesn't say anything about sales... as a matter of fact, couldn't multiple users be playing off the same copy?? Meaning that LBP sold even less??

Edit: Twesterm I think you still won your bet!!
Could mean that.  Also, it could be used copies of the game around, which would bring the number down even lower.  Or if you borrowed a game, could be even lower.

But it doesn't take into account people not playing on PSN, people who don't have internet access, or people who haven't made PSN accounts yet.

And this argument was presented earlier (by me coincidentally), if you read the thread, you'd see that the information Kaz gave doesn't give credence to whether or not the actual number is higher or lower than 1.3 million, which, again, was already said earlier in the thread.

But you probably don't care since you're part of the LBA.
Actually DMJ, it is just as likely (more likely) he is talking about the number of people who bought the game, as he doesn't say "playing online."

Well actually if you had actually gone and listened to the source material it should have been obvious that he was talking about online play.  For one thing, this is immediately following a bunch of PSN usage statistics -- 17 million so far, 2.1 in the most recent month, etc. etc.  For another, here's a word-for-word transcript: 

LittleBigPlanet here on the back here -- so LittleBigPlanet actually allows you to channel your inner video game designer.  What does that mean?  It gives you the ability to imagine and create level after level; and then, it allows you to share your masterpiece by easily uploading it, all right, onto the network.  So today, there are over 1.3 million unique users [who] are playing this title. 

So when we first launched LittleBigPlanet, we launched with about 50 levels on the disc itself -- that's about 10 hours of gameplay.  But now with all the user generated content, this has grown to more than 300,000 levels, and that equates to actually 17,400 hours of gameplay.  And if you do the math, you can be playing 24/7 and you could be playing this game for two straight years. 

So this is really the first time that user generated content, as well as social networking -- and gaming -- have really come together under one title.  And this is something that you can sit down and play with your ten-year-old daughter, or really with your hardcore gaming friends as well.  And it's another gaming experience that's just -- not just unique to the PlayStation 3, it's possible only on the PlayStation 3. 


So:  no, he doesn't actually say "playing this title online", but it's clear that his entire focus is on online play.  Also, it's completely nonsensical to speak of "unique users" when referring to retail sales.

Except sony has jumped from one statistic to another MANY times before in press releases and other statements.

Hence why context never seems to really work, remember back when they were talking about US sales then switched to worldwide without mentioning it... and everyone tried to jump on the site saying they undertracked?



Kasz216 said:
Final-Fan said:
Well actually if you had actually gone and listened to the source material it should have been obvious that he was talking about online play.  For one thing, this is immediately following a bunch of PSN usage statistics -- 17 million so far, 2.1 in the most recent month, etc. etc.  For another, here's a word-for-word transcript:

LittleBigPlanet here on the back here -- so LittleBigPlanet actually allows you to channel your inner video game designer.  What does that mean?  It gives you the ability to imagine and create level after level; and then, it allows you to share your masterpiece by easily uploading it, all right, onto the network.  So today, there are over 1.3 million unique users [who] are playing this title.

So when we first launched LittleBigPlanet, we launched with about 50 levels on the disc itself -- that's about 10 hours of gameplay.  But now with all the user generated content, this has grown to more than 300,000 levels, and that equates to actually 17,400 hours of gameplay.  And if you do the math, you can be playing 24/7 and you could be playing this game for two straight years.

So this is really the first time that user generated content, as well as social networking -- and gaming -- have really come together under one title.  And this is something that you can sit down and play with your ten-year-old daughter, or really with your hardcore gaming friends as well.  And it's another gaming experience that's just -- not just unique to the PlayStation 3, it's possible only on the PlayStation 3.

So:  no, he doesn't actually say "playing this title online", but it's clear that his entire focus is on online play.  Also, it's completely nonsensical to speak of "unique users" when referring to retail sales.
Except sony has jumped from one statistic to another MANY times before in press releases and other statements.

Hence why context never seems to really work, remember back when they were talking about US sales then switched to worldwide without mentioning it... and everyone tried to jump on the site saying they undertracked?

Actually I don't clearly remember that incident -- could you link so I can see how comparable the situations are? 

And "also, it's completely nonsensical to speak of "unique users" when referring to retail sales" still seems like a valid point in any case.  



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halil23 said:
MANUELF said:
Looks like that number is game only not bundle.

THIS!

/thread

ZOMG! a mod trying to say VGC sales data is unreliable :O

 

I was just asking a question based on a somewhat reliable news blog I read :-p



halil23 said:
MANUELF said:
Looks like that number is game only not bundle.

THIS!

/thread

ZOMG! a mod trying to say VGC sales data is unreliable :O

 VGChartz has rough software tracking. This is because trying to follow the games is not only very hard, but you also don't always get reliable shipment data to follow up on. The really histerical part is you trying to do the cliche "/thread" bit while having absolutely no idea what you are talking about. The number he is talking about has next to nothign to do with games sales. Please try reading at least the last page of a thread before responding.



Starcraft 2 ID: Gnizmo 229