http://xbox360.ign.com/articles/812/812365p1.html
A summary:
Hironobu Sakaguchi, the man who gave us Final Fantasy, has once again had his vision brought to American audiences, only this time it comes to a Microsoft console exclusively. Sakaguchi isn't the only well-known designer to put his stamp on Blue Dragon, either. Akira Toriyama, known for his work with Dragon Ball, provided the character design. Nobuo Uematsu, whose previous credits include Chrono Trigger and Final Fantasy VIII, composed the music. But is this all-star cast enough to finally give Microsoft's Xbox 360 an answer to Final Fantasy? Unfortunately, it looks like the wait continues.
While Blue Dragon is by no means a bad game, it fails to reach the lofty expectations that have been placed on it. The pacing and story are unlikely to resonate with American audiences the way more adored RPGs do. And while the turn-based combat has an interesting skill system, it isn't enough to allow one to overlook the game's shortcomings. Still, as traditional and old-fashioned as Blue Dragon is, it is at the same time somewhat unique just because the Xbox and Xbox 360 libraries have been so thin in this genre. If you've been waiting and pining for a good JRPG on a Microsoft console, your prayers have been answered. Just don't expect a game on par with the classics.
When we say Blue Dragon is traditional, we mean it. The character design looks just like everything else Toriyama has done and the turn-based combat is the same style of action you've been playing for years. In fact, there is very little you can point to in Blue Dragon that hasn't been done multiple times over before. Shu, Jiro, and Kluke begin the tale as children who quickly become gifted with a magical power. Along the way, they're joined by a cat-like creature and a rogue-ish lady to do battle against a great evil. Very familiar, indeed.
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When it does run smoothly, though, Blue Dragon is a great-looking game. The party members aren't particularly original in design, but the enemies are varied and goofy enough to be entertaining. If you liked what you saw in Dragon Quest VIII, you'll like the design here; it's quite similar. The environments, too, have their moment. The way the light sparkles off of water is just one example of the nice pieces of visual flair scattered throughout Blue Dragon.
Closing Comments
Blue Dragon is not the most original RPG as far as design goes. Nor is it the first "must have" RPG on a Microsoft console. The pacing through the first half of the game is far too slow to stay engaging for all but the hardcore JRPG fan and the story is not nearly as epic as the multiple disc, 50+ hour game implies. But for those needing a solid traditional role-playing experience on Xbox 360, Blue Dragon will fit the bill.
I have been desperate for some JRPGs to make it onto Xbox 360. With a great pedigree, it seemed Blue Dragon would deliver as one of the better experiences on Microsoft’s console to date. That didn’t turn out to be true. Though it has some nice touches, Blue Dragon’s first disc (which will eat up 15 hours of your life) is a total snooze fest. Sure, things pick up the more you play, but when a third of the adventure is designed to cure insomnia, it’s difficult to give an enthusiastic thumbs-up. The skill system is engaging and the enemy designs are fantastic. If there were any type of worthwhile story or intriguing characters, I could look past some of the more lackluster aspects of Blue Dragon. But the story – the reason most folks pick up an RPG – is sophomoric and uninteresting. If you enjoy the grind, you might enjoy Blue Dragon. But if you are expecting something on the level of Final Fantasy or Dragon Quest, you’ll be wearing the same sad expression currently displayed on my beautiful face.
| 6.5 | Presentation The pacing and story are unlikely to be well received by the majority of the American audience. |
| 8.0 | Graphics It looks nice but could use a lot of work to make it run smoothly. |
| 7.0 | Sound That boss music gets seriously annoying. |
| 7.5 | Gameplay Classic RPG gameplay with a few nice touches. |
| 8.0 | Lasting Appeal Go ahead and try to get all of the achievements. |
| 7.9 | OVERALL
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I think those bolded lines summarize the view nicely from the review. It's good, but not as good as hoped for with such high expectations and talent behind it.
Still the first good JRPG of the next gen systems and that's gotta mean something. Also, I didn't know the game was three discs, I thought it was two before.
Also, the slowdown problems and screen tearing and whatnot sounds concerning. I hope it's not on the same level of the demo because that was actually way too noticeable...

Thanks to Blacksaber for the sig!










