Squilliam said:
What do Halo 3, Call of Duty IV and Gears of War 2 have in common? 1. They are all easy to play. 2. They reach a wide audience otherwise they wouldn't sell, so wide appeal. 3. They are all considered top of their class in game design. 4. They have a big name, but in every case its well earnt. 5. They are some of the most "casual" shooters on the market!!!! Any one of those games would sell on any platform you put them on because they are fundamentally right. You don't need niche software on the Wii, you just need FUN software. Core/Casual is B$, really now... Put that away. There are people who will enjoy the game and there are people who will not, those are the only two categories which really matter. They don't need to beat Nintendo, they just need to release games that a lot of people will enjoy so a lot of people will buy them. Development cost has never been an issue anywhere... Talent sells games. Its not about attracting the bottom dollar, it has always been about attracting the best talent. Btw if you have an Xbox 360 go play Castle Crashers! (Best 1200 points I ever spent)
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I think that's far too simplistic view and third parties can't really build a business model on something like that, not to mention tackle spending millions upon millions of dollars of making, researching and marketing a game expecting a return. Also I think the 'casual' shooter market you describe, is completely different to what people generalize the casual Wii market.
And no, they don't need to beat Nintendo, but they need to compete with them and many others. Making a game fun doesn't mean it'll sell, marketing it with lots of money doesn't mean it'll sell. You're living in this dream world where the best games sell the best and companies can just spend all their money on making games as best as possible.
And I have nay Xbox 360, albeit a quick look at castle crashes on wikipedia makes me wish I did.








Congratulations, as of this moment its the top shooter franchise in the world.