stof said: The series works incredibly well in First Person. A large part of what makes the game so great is just how enveloping and engaging the first person perspective is. The screen overlays, the scanning, steam on your helmet. It just draws you in so well. Arbitrarily switching the games perspective only makes sense if it's to usher in a new concept or play style.
I wouldn't support changing the games perspective just for the sake of it. If anything, I think we should maybe get a handheld or wiiware title, and then let the Metroid franchise take a break until the next console. Give Nintendo a chance to seriously up the graphical presentation as well.
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agreed...
...but the thing is, while metroid prime did a great job of moving to FPS and still keeping the essence of the series, it was missing one key ingredient for me. i'm speaking specically of wall jumping of course (and morph ball to a lesser extent) which didn't really exist except as a retro-throwbacky/afterthought sort of way (i haven't gotten to part 3 so don't correct me if i'm wrong). if moving the series to third person could bring this element back...I'D LOVE IT!!!
the obvious problem, of course, is i have yet to see any 3D game really pull off the wall jumping mechanic well. ./sigh