| Galaki said: Because it's easy to blame piracy. |
HAHA! What a scathing swipe you took there. Bravo.
Sony decided to cater their product to the tech crowd. Nintendo decided to cater their product to the planet Earth. There is your answer.
| Galaki said: Because it's easy to blame piracy. |
HAHA! What a scathing swipe you took there. Bravo.
Sony decided to cater their product to the tech crowd. Nintendo decided to cater their product to the planet Earth. There is your answer.
DS owners have less technical knowledge than PSP owners on average.
| Soleron said: DS owners have less technical knowledge than PSP owners on average. |
DS owners are stupid confirmed! :)
Piracy is WAAAAAAY overblown. That's why. No one in the industry actually cares that there is piracy for the PSP or DS and only use it as an excuse when they need to explain to shareholders why their crappy games aren't selling well.
But if we look at the charts, week after week the easiest systems to pirate for are (except PSP) racking up huge game sales, and there are more games in the top 25 best sellers of all time still on the charts now than any other time I can think of. Heck, 11 of the top 25 all-time sellers are still on retail shelves. The industry is healthier than it's ever been.
What the PSP's problem is, it this: not everyone buys it to play games. No one buys a DS to listen to music or watch movies, right? But plenty of people who pick up PSPs want maybe one or two games and, more importantly, a portable media player. The attach rate suffers for that and in turn the game-buying base is much smaller. In the end, a game will probably sell 5 times as much on the DS as the PSP just because of the user base's preference for each system, and 500k beats 100k any day.
You do not have the right to never be offended.
The DS has a different audience than the PSP.
There are millions and millions of DS owners who don't even know how to pirate a DS game (including myself).
I once bought a R4 cartridge because I wanted to try out some of my old point and click adventures via ScummVM on my DS (and surprisingly it worked fine). I got the tip about R4 and ScummVM compatibility from a DS homebrew blog. Later I read in some VGChartz thread that the R4 cartridge is used to pirate games. I still don't know how it works and I don't want to know. Until today the only games on my R4 are my old LucasArts adventures and some mildly interesting homebrew stuff.

Plain and simple cheaper to develop DS games vs PSP games. Even if the amount of hacking is the same on them the ROI on DS is much higher than the PSP even with the Lost vs Profit from hacking is involve.
Because the DS has a larger audience, the hack requires special hardware, and games actually have a decent chance of success there?
Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.
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