Slavedemonxi said:
I don't see third parties crawling on their knees to the Wii. The successful titles sell pretty well on the 360 and PS3. Developers seem afraid to take a chance at losing money on the Wii versions. Look at World at War, hopefully sales pick up, but it's not anything compared to their 360/PS3 sales. As for wii owners convincing them, I have no clue what you're talking about. If I was a third party developer i'd be doing 360/PS3 games. It just seems like the Wii owners want the games, but when they come out nobody buys them. |
Sales does not have to pick up for CoD: WAW and so far, they ain't bad. The first mistake is to compare it with the sales of the game on Xbox 360 and PS3. With that, on what level must a CoD game sell to have good sales on Wii? 500k? 800k? 1m? more? And to the next part, don't call a game a flop 5 weeks in when it sells at 40 000 or more every week, except the not so stellar opening week, those kind of numbers are good for a Wii game.
The longer CoD: WAW keeps going at over 30 000 every week, the bigger the chances it goes beyond 1m and with advertisement on TV, this game could just keep on selling for a long time.
Besides, week to week CoD: WAW tracks just slightly lower then CoD3 in America from 1-5 week, but might start to track higher at week 6 or 7 as CoD3 sales goes down there. CoD: WAW tracks higher then de Blob week to week and de Blob is at 500k right now, after 10 weeks at the market.








