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Forums - Gaming Discussion - Are Videogames Art?

depends on the developers.

many japanese games i played are masterpieces.



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well if everything is art, is art anything?



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

I think art is a term too widly used.... many times movies and music should be called trash instead of art.

Then again, there will always be someone to like a particular painting, sculpture, music, film, game....



OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

http://www.youtube.com/watch?v=oh-roZLH61c

If you don't call that Art, what do you call it.



Reasonable said:
Anything can be Art. Very few videogames are simply because they're not trying to be. But could the be? Sure.

 

I take your point reasonable but if you look at different games you can see the work that went into them.

 

My point been some games are just better than others because the guys behind it were really into it.

 

I mean is TV art?

 

Is hollywood art?

 

My point been the fx are mostly done on computers.

 

I agree it is only entertainment and do not want to seem to be going on some sort of rant or anything.

 

But the buzz has to be there when you turn out a good game.

And lets not forget they like artists get reviewed.



 

 

 

 

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alot of art goes into a game..like music and concept art

but...if it's art...not all of it..maybe 1 or 2 every generation?..maybe?...idk

who am I to judge anyway? XDD



exactly right deathcape, who is supposed to judge what is art and what isnt?

For example, if i was very immersed into and enjoyed carnival games, does that make it art?

If I wasn't immersed into and didn't enjoy MGS4, does that make it not-art?



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

reask said:
Reasonable said:
Anything can be Art. Very few videogames are simply because they're not trying to be. But could the be? Sure.

 

I take your point reasonable but if you look at different games you can see the work that went into them.

 

My point been some games are just better than others because the guys behind it were really into it.

 

I mean is TV art?

 

Is hollywood art?

 

My point been the fx are mostly done on computers.

 

I agree it is only entertainment and do not want to seem to be going on some sort of rant or anything.

 

But the buzz has to be there when you turn out a good game.

And lets not forget they like artists get reviewed.

 

 

Oh I think we're agreeing actually!  I believe most games to date aren't Art only in the sense their creators were not even trying to make them art.  They were focused on them as entertainment.  I do think we are at the point though were soon enough someone (you could argue some already have) is going to set out from the start to make a videogame that is also Art.

Art is so slippery to define but I've always like the take that it requires either a conscious observer (for example the woods were there before someone took an Artistic photograph of them) or deliberate intent (i.e when I drop paint its a mess, when Pollock does it its Art).



Try to be reasonable... its easier than you think...

A lot of games with a combination of good gameplay and good storytelling should be considered art IMO.



Art is subjective. There is no certainty implied in the definition, because honestly, what one persons sees as art another will not see as art at all. The most popular solution to this is that of pseudo-elitist groups and institutions defining given objects as art, but as with all pseudo-elitists, their efforts are accepted almost exclusively by their groups and not by the mainstream.

Now if you look at "art" in quantitative terms instead of the slippery slope of qualitative, then "art" is defined by that which has the most impact on the largest number of people. In video games, that would be the games which have sold the most. You have to remember, when using this definition, that there is absolutely NO consideration for standards of "quality", only for sheer numbers of copies in circulation. The quantitative definition of "art" is mainstream-accurate, while the myriad qualitative definitions are antimainstream-accurate.



Sky Render - Sanity is for the weak.