51hrs and 30 minutes to complete it for me.
Level 20
70-80% of side-quests completed (as per achievements)
4/20 Bobbleheads found
90-92 locations/areas discovered (just short of the achievement)
Still have a few achievements to get, as I scored 650/1000 on my first playthrough:
- Agitha's Song
- Nuka Cola Challenge (20/30 bottles collected...Not bad for getting 0 bottles in the shipments)
- All 3 neutral alignment achievements (Level 8/14/20)
- All 3 evil alignment achievements (Level 8/14/20)
- You've Got to Shoot Them In The Head
- Weaponsmith (have 1 more blueprint to get)
- Data Miner
- One Man Scouting Party
- The Bigger They Are
- Yes, I collect Dolls
- Vault-Tec CEO
Overall Impressions:
It's my GOTY candidate. Bethsada upped the ante in every imaginable way with Fallout 3 compared to Oblivion (and I've spent somewhere around 250+ hours on Oblivion). VATS is revolutionary in design, and I hope more games and developers take the idea behind VATS (turn based strategy in a real-time setting) and flesh it out. It's not perfect, but absolutely revolutionary. After 51hrs, I was still giddy each time I fired up VATS to kill someone.
Weapon balance was suprisingly good. Even at level 20, and completing some of the last side-quests before beating the game, I was still switching and using the 10mm Submachine Gun, and Chinese AK once in awhile - which speaks volumes about how well balanced weapons are, and still needed late in the game.
NPCs are pretty smart compared to Oblivion, but still have the weaknesses - I was able to trap quite a few and butcher them before they got to me. Not to mention, sidekick NPCs are pretty smart, at times.
Pros & Cons:
Pros:
- VATS is amazing, and a must-see for any person doubting how you can hybridize turn based RPGs and real-time games
- Story and dialogue options are near Mass Effect (ie, awesome) levels
- Weapons are fun, balanced, and strategic - I only used the Fat Man during the very last 2 hours of the game
- Dungeon/Area design is a huge step up from Oblivion - far more variation
- As per Oblivion, game is huge and very open ended. Even if you cheated to get the Karma achievements, I'd expect no less than 60hrs to 1000/1000 the game - If not 80hrs. Of course, Karma achievements typically require 3 playthroughs.
- Fawkes, post-Raven Rock is the best sidekick in the history of gaming. He's litterally a gamebreaker, in a good way.
Cons:
- Overworld is, at times, bland and depressing. I mean, it's a post-apocalyptic wasteland, but the color pallete is horribly bland.
- Caps can be, at times, hard to come by.
- Some quests (such as Big Trouble in Big Town) have borked options - Such as, you cannot fix robots to defend the town, as you can't find them in the junkyard.
- General Oblivion-esque glitches are prevalent. NPCs act atrocious at times, and some get stuck in odd areas.
- Game froze 3-4 times on me throughout my 50hrs of playing (X360, game not installed. 20GB and pre-Falcon)
Back from the dead, I'm afraid.










