"So frightening, you’ll cry blood from your OWN EYES!” “They came for brains. You’ll give them... BULLETS!” No, friends, these aren’t the schlocky taglines from some long-forgotten B-movies, they’re quotes from the trailer for the latest and potentially greatest House of the Dead game - Overkill.

Much to our delight, House of the Dead has received a complete stylistic makeover for Overkill, owing more to the calculated camp of last year’s Tarantino/Rodriguez movie blockbuster Grindhouse than previous games in the series. Yup, Overkill sports all the low-budget gore and cheap camp-o-scripting that B-movie fans love, and we just so happened to be fortunate enough to grab some hands-on time with the game recently.
Though much of the general gameplay of an on-rails arcade shooter remains, Overkill now has its tongue planted firmly through the rotted hole in its undead cheek, care of UK developers Headstrong Games. In fact, we’re rather impressed by their eye for period detail, with Overkill making use of a number of visual filters and effects to get the grindhouse look just right. For one, the game’s color is suitably washed out so as to look like it’s come from a can of film left in the British Board of Film Classification’s ‘banned’ basement for several decades. During our playthrough we even thought we caught an errant projectionist’s hair stuttering along the frame for a second, just like in the good ol’ days of cinema.

And while House of the Dead was never known for the quality of its voice acting, Overkill looks set to use that to its advantage, with actors now delivering hammy, stilted, half-drunk dialogue on purpose, just like the days of yore when B-movie directors were populating their films with amateurs, family members and whatever prostitutes they had on hand just to cut costs. The level was the aptly titled ‘Carnival of Fun’, and providing that your idea of japery includes massacring hundreds of undead former fairground attendees (whose isn’t?), it very much lived up to its name.
At one point, we watched as a misfired bullet sent a fairground ride tumbling from its struts and into a mob of zombies, turning them into a foul-smelling paste. Environmental exploits like this are useful, given that the developers tell us that we can expect up to 30 reanimated corpses on screen at once.
Overkill’s baddies have received a suitably stomach-flipping redesign, so there’ll be no more suits of animated armor acting as end of level bosses. The chief baddie in our demo was a lumbering sideshow freak with a twitching Siamese twin protruding from its pus-flecked gut – quite enough for us to feel our recently consumed breakfast bratwurst working its way back up.

Aptly, Overkill is Zapper compatible, and Headstrong have opted to eschew the Nunchuk. However, we’re guessing there’s a reason for this, given that the developers have hinted they wanted to “free up peoples’ hands for more guns”. Though there was nothing to stop you from dropping loose change into an HOTD arcade machine in order to get your duel-wield on, we’re hoping that Headstrong will make the ‘two players, four Wiimotes’ dream a reality.

In terms of weapons, we can expect the usual assortment of handguns, shotguns and semi-automatics, as well as what the developers are calling “some more explosive options”. New to the series, however, is the ability to upgrade weapons between levels. This gives co-op a neat tactical twist, as each player may want to focus on a particular weapon to upgrade, with one player opting to headshot foes with a rifle, while the other keeps the hordes of lesser enemies at bay with a shotgun and grenade combo. Overkill caught us by surprise – we never thought we’d see another House of the Dead game. But thanks to its fresh look and a new home on Wii, we’re developing an unnatural hunger for brains… er, Overkill.

end of core gaming days prediction:
E3 2006-The beginning of the end. Wii introduced
E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.
E3 2010- Tape runs out
http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg







