Gameplay is king...
What will Killzone 2 have to compete with the following Gears gameplay elements:
- Curb Stomp finishes
- Active Reloads for more damage
- Cover mechanics
- Variety of Weapons - Not Numbers (Saw, Pistols, Automatics, Flamethrowers, Grenaders, Light, etc.)
- Variety of Alien Bad Guys (Little ones, Big Ones, Massive Ones, fast ones, slow ones, exploding ones, etc.)
- Variety of settings (Forest, City, Underground, Snow/Ice)
- Brumak / Reamer Riding
- Vehicle Gameplay
- Multiplayer modes
- Co-op modes
- AI of bad guys
- Storyline and content
- etc.
Hopefully Killzone 2 isn't just a pretty face, but that's all people seem to talk about... I wanna know about its gameplay depth. What differentiates it from Halo, CoD, GoW, Resistance, etc. If it is just graphics then it will flop.







