CGI-Quality said:
NeoRatt said: Gameplay is king...
What will Killzone 2 have to compete with the following Gears gameplay elements:
- Curb Stomp finishes - Active Reloads for more damage - Cover mechanics - Variety of Weapons - Not Numbers (Saw, Pistols, Automatics, Flamethrowers, Grenaders, Light, etc.) - Variety of Alien Bad Guys (Little ones, Big Ones, Massive Ones, fast ones, slow ones, exploding ones, etc.) - Variety of settings (Forest, City, Underground, Snow/Ice) - Brumak / Reamer Riding - Vehicle Gameplay - Multiplayer modes - Co-op modes - AI of bad guys - Storyline and content - etc.
Hopefully Killzone 2 isn't just a pretty face, but that's all people seem to talk about... I wanna know about its gameplay depth. What differentiates it from Halo, CoD, GoW, Resistance, etc. If it is just graphics then it will flop. |
Lol...err... no. Killzone 2 won't flop just because you pointed out some of Gears 2's "variety" and pointed out NONE for Killzone 2. That = fail. Both games have completely different game types. There are plenty of people who could care less for Gears 2's curb stomping and active reloads, just like there are a lot of people who could care less for Killzone 2's first-person cover system and destructible environments. Does this make either game bad ,no, it shows they have two totally different game play elements. From a technical standpoint, IMO, there are elements of Killzone 2 that are not possible on the 360, namely it's physics. But this is pointless as I find plenty of things in Gears 2 that are impressive without bias. As for you, well let's see your gripes about the + of Gears 2 and the - of Killzone 2: Vehicle game play, Killzone 2 has that so cross that one off. There are varied Helghast in Killzone 2 so cross that one off. There will be co-op in Killzone 2 so cross that one off. You know nothing of Killzone 2's storyline to claim who has the advantage so nope cross that off too. Cover mechanics are in Killzone 2 but just in the first person hence (variety) since you seem to think Killzone 2 has none. AI is supposed to be one of Killzone 2's selling points in the campaign so cross that off since you've seen none of Killzone 2's actual AI in a final version. Etc = lol, nice try. So there you have it, Killzone 2 is missing: active reloads, Brumack rides, as far as weapons you don't know ALL of Killzone 2's weapons just yet but sure I'll give you that one along with settings even though once again you HAVE NOT seen all of KZ2's settings. See what I've done here, don't just point out one games variety while excluding the other as having "no variety", it makes you appear bias and I hate labeling people so I'm just going to assume that you just like Gears 2 more which is absolutely fine, it's a fantastic title!!! But before you judge Killzone 2, let it release and then play it :)
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