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Forums - Nintendo - The Conduit's development, and High Voltage as the developer.

famousringo said:
Legend11 said:
I don't get the excitement over this game. All the screens I've seen just scream generic (even worse than Disaster: Day of Crisis's character designs) and it's being made by a company that received a 44% for it's last FPS game on GameRankings.

Also I don't understand why the company seems to be creating and promoting this game to the weaknesses of the Wii (hardware power) rather than its strengths (controller).

 

Jigga wha?

 

This game was spawned out of a desire to play Halo with Metroid Prime 3's controls. Obviously a team of 30 isn't going to deliver quite the polish, scope and multiplayer variety of Halo 3's triple digit dev team, but they can certainly deliver the controls.

hahaha.. good thing i kept reading the thread, otherwise i would have pretty much quote/replied in the exact same way (with notably less class)



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Let's hope Sega, as a publisher, advertises the hell out of this game. Only then can it sell well to make a difference. In addition, encouraging more third party developers (who seem to begrudge Nintendo since the 64 days) to do something serious.



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I feel sorry for High Voltage. There doing what everyone wants yet no one is willing to hype it because its on the Wii.



What I'm worried of is how this game will be reviewed when it's released. Since most of the major FPS are released on the HD twins (except MP3), inevitable comparisons will be made with games for those machines.

On one hand, I feel it's only fair to compare same genre games across same generation consoles. On the other hand, I feel that the Conduit deserves to be reviewed based on what the Wii can muster.

The fact that the game is not published by Nintendo makes the game susceptible to "bells and whistles" kind of review. If it were published by Nintendo, at least reviewers are more predisposed to see the merits of the gameplay first, graphics second.

This issue isn't easy because we all know High Voltage is trying their best to make a good-looking game for the Wii.

But should we support a double standard? Review the game taking consideration of the graphical limitations of the hardware it's running on?

Or review the game as it is, comparing it with other FPS on the current generation?

I know I'm trying to be ahead of the reviews. I don't even know if the gameplay is really good or not. But what I see are developers with a passion to raise a new graphical bar on the Wii. I'd really hate to see their hearts broken.



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hotrodx said:
What I'm worried of is how this game will be reviewed when it's released. Since most of the major FPS are released on the HD twins (except MP3), inevitable comparisons will be made with games for those machines.

On one hand, I feel it's only fair to compare same genre games across same generation consoles. On the other hand, I feel that the Conduit deserves to be reviewed based on what the Wii can muster.

The fact that the game is not published by Nintendo makes the game susceptible to "bells and whistles" kind of review. If it were published by Nintendo, at least reviewers are more predisposed to see the merits of the gameplay first, graphics second.

This issue isn't easy because we all know High Voltage is trying their best to make a good-looking game for the Wii.

But should we support a double standard? Review the game taking consideration of the graphical limitations of the hardware it's running on?

Or review the game as it is, comparing it with other FPS on the current generation?

I know I'm trying to be ahead of the reviews. I don't even know if the gameplay is really good or not. But what I see are developers with a passion to raise a new graphical bar on the Wii. I'd really hate to see their hearts broken.

if it is going to be reviewed in comparison to 360/PS3 graphics and technical mumbo jumbo.. then all 360 and PS3 FPS games need to be reviewed in comparison to the wii's control scheme... i know this won't happen.. but that would be the truly fair way to go about it..

it is sort of annoying that reviewers have that mindset, that its okay for 360 and PS3 to have inferior controls, but when it comes to graphics, they are treated as equivilant hardware