WARNING: Be careful Wii haters, I will report you instantly if you are going to Troll in this thread.
First of all some definitions:
Core gamers: Traditional, conservative, reluctant to change, long time videogame players.
Expanded audience: People who didn't play video games in the past but is now insterested mainly because of rise of the Nintendo Wii.
Keeping in mind that core gamers and expanded audience are terms pretty "black and white", I am going to try to formulate this problem for you so we can discuss about it. Reviewers are not part of the expanded audience. If you are going to make a living out of playing videogames and reviewing them, chances are you are a core gamer. What do the core gamers consider a good game? More of the same with some gradual improvements. More shooters, more RPG's, more fighters, more sports games, you name the well stablished genre. Those genres had manage to stablish some standards like for example: graphics, sound, story, multiplayer, replay value, etc.
Now, my theory is that the Nintendo Wii represents a true revolution in the sense that radically changed the definition of what a good videogame is. It is so different that the concept of a "good video game" is became now even more subjective. And this may be the case of Wii Music. The average review score is 60/100 in Metacritics. But the range between higher and lower scores is just way too big. One of this gave it 91/100 and the other 30/100. What is wrong with this reviewers?
http://www.1up.com/do/reviewPage?cId=3170709&p=44
http://www.vgchartz.com/forum/thread.php?id=46816&start=50
http://wii.ign.com/articles/921/921024p1.html
http://gameinformer.com/NR/exeres/4F0E78F8-D0CA-4791-8B07-424C988BF8CA.htm
One of the arguments I've read against the Nintendo Wii is that it had dumbed down the video games so everybody can play. According to this, Wii games have no real challenge. It is a casual console of pick and play games.
I've had the chance to play Guitar Hero once on a friends house once. Being a casual real guitar player myself, I found it too easy to play it in level easy or medium. I nailed one of the songs with 95% in my third try. So I thought that the real challenge would be to play it in hard or expert difficulty. (Very close to the real thing, so...) And I became a fan of the Guitar Hero series and I hope I can get me GHWT sooner or later.
I HAVEN'T PLAYED Wii Music yet. And that's why I started this thread. I always do some research before buying a game. But I don't think I can't trust the reviewers for this one. Besides, there's also the chance that reviewers may be Wii-haters! From the videos you can see how difficult a Guitar Hero song may be. But it is just not the case with Wii Music. You must really listen to this gameplay clips, and what I hear is very close to the sounds produced by someone who is trying to learn how to play a REAL INSTRUMENT. In that case, the game is not really pick and play like Wii Sports. It may be hard!
(EDIT: Even more difficult for the core gamers since they could be reluctant to admit they hate a Wii game because it is too hard. They may just lose the patience because is way too diferent to everything they are used to. They may just become too frustrated, so they won't say it is dificult; instead they would just say is: a bad game. But the fact of the matter it that is hard for everyone, and harder for someone who is not enough opened-minded.)
So please, people who already bought the game and give it a good long try, answer me this:
Is Wii Music too hard for the core gamers?
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