It's great that they placed MGS right behind OOT for best games of that year, however, right under MGS they state:
"Now, rather than try to break down the incredibly convoluted story (something that remains in all the MGS sequels), I’ll simply get to what made MGS different, and revolutionary: Stealth. Oh, sure. Stealth gameplay has been around since the original Metal Gear on the MSX2, but when you add in the 3rd Dimension that gave players the ability to hang over balconies and shimmy along ledges, you have the formula for a whole new genre of games."
Now, I don't mean to be nitpicky, but being a MGS purist, I can't help it.
The ability to hang and shimmy along edges wasn't introduced until MGS2.
We'll miss you George.
PSN:Puzzleface
XBL:XpuzzlefaceX
My friends call me Hadoken because I'm down-right fierce







