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Forums - Gaming - Does anyone buy games or consoles based on sales??

GhaleonUnlimited said:

Buying something cos someone else did is retarded.

The problem w/ games today is that people are so dependent on formulaic reviews and a clone mentality that people miss soooo much great niche stuff. It's no secret why it's like 2% of all games releasing making 70% of the overall profits or whatever.

 Odin Sphere is an example -- of course it will get a much worse review than like a Final Fantasy, because on paper FF has better production value, an established formula, etc. But Sphere takes a lot of risks and isn't like anything I've seen in a long time, which doesn't get reflected in a review sheet, and I'd recommend it despite faults to any RPG/2-D fan.

It's not wrong to like popular stuff or anything, if that's all you go by you miss out on great experiences that deserve to be played, and are probably a lot more interesting than the next EA title/Halo clone down the pipe. You have to use your own brain, don't let everyone make up your mind for you.


Why was the iPod successful?

There are many potential answers to this question, but one of the more interesting ones is 'White Headphones' ...

Humans are social animals and social rejection has a similar effect in our brain as physical pain; this is why people cringe (and exibit similar simptoms of fear) when they are anticipating social rejection in a television program/movie and when they anticipate someone in physical pan in a television program/movie. This is why a large portion of marketing talks about sales; if a car is the best selling vehicle in its class it implies that it is the most popular car in its class and there is no social rejection for owning that car.

I know many people who would argue that the iPod having white headphones enabled everyone 'in the know' to see how popular the iPod was becomming because it was the only product with white headphones (when it was released); the competition moving towards using white headphones, and people buying white headphones for their CD players and walkmans, probably lead to the iPod having greater success because it made it seem like the iPod was the only product to own.

The human mind is able to justify practically anything, which means that after you have bought a product simply because it is popular to own your mind will come up with an unlimited number of justifications for it.

Popularity leads to greater sales => Popluarity matters



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HappySqurriel said:
GhaleonUnlimited said:

Buying something cos someone else did is retarded.

The problem w/ games today is that people are so dependent on formulaic reviews and a clone mentality that people miss soooo much great niche stuff. It's no secret why it's like 2% of all games releasing making 70% of the overall profits or whatever.

 Odin Sphere is an example -- of course it will get a much worse review than like a Final Fantasy, because on paper FF has better production value, an established formula, etc. But Sphere takes a lot of risks and isn't like anything I've seen in a long time, which doesn't get reflected in a review sheet, and I'd recommend it despite faults to any RPG/2-D fan.

It's not wrong to like popular stuff or anything, if that's all you go by you miss out on great experiences that deserve to be played, and are probably a lot more interesting than the next EA title/Halo clone down the pipe. You have to use your own brain, don't let everyone make up your mind for you.


Why was the iPod successful?

There are many potential answers to this question, but one of the more interesting ones is 'White Headphones' ...

Humans are social animals and social rejection has a similar effect in our brain as physical pain; this is why people cringe (and exibit similar simptoms of fear) when they are anticipating social rejection in a television program/movie and when they anticipate someone in physical pan in a television program/movie. This is why a large portion of marketing talks about sales; if a car is the best selling vehicle in its class it implies that it is the most popular car in its class and there is no social rejection for owning that car.

I know many people who would argue that the iPod having white headphones enabled everyone 'in the know' to see how popular the iPod was becomming because it was the only product with white headphones (when it was released); the competition moving towards using white headphones, and people buying white headphones for their CD players and walkmans, probably lead to the iPod having greater success because it made it seem like the iPod was the only product to own.

The human mind is able to justify practically anything, which means that after you have bought a product simply because it is popular to own your mind will come up with an unlimited number of justifications for it.

Popularity leads to greater sales => Popluarity matters


i feels as though i should buy a console base on console sales but then..im like i want to buy what i like but...i cant because the market is driven by popularity for example...i might like console A but the market might find Console B popular and the sales go crazy...but i like Console A and because no one likes console A...it fails or it does not meet expectations...thats my point



any solutions anyone??



Wojtas said:
Dude, it's wierd that you would consider buying games based on their sales. Isn't gaming about buying and playing the games you like?

No no!  It's about buying the games that your neighbor wants so you can show off.  Everyone knows that!

Seriously though, I buy games that I like.  If I bought games because they sold alot, my last Nintendo game wouldn't have been Mega Man X and I'd have a 360.



It seems the mods need help with this forum.  I have zero tolerance for trolling, platform criticism (Rule 4), and poster bad-mouthing (Rule 3.4) and you will be reported.

Review before posting: http://vgchartz.com/forum/rules.php

Wojtas said:
Dude, it's wierd that you would consider buying games based on their sales. Isn't gaming about buying and playing the games you like?

So true. Well said, Wojitas.

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Andir said:
Wojtas said:
Dude, it's wierd that you would consider buying games based on their sales. Isn't gaming about buying and playing the games you like?

No no!  It's about buying the games that your neighbor wants so you can show off.  Everyone knows that!

Seriously though, I buy games that I like.  If I bought games because they sold alot, my last Nintendo game wouldn't have been Mega Man X and I'd have a 360.


so u dont by a system base on popualrity and sales??



Machina-AX said:
I wouldn't buy a console based on sales, but I would certainly not buy a console based on sales, if I perceived that console to be failing. Although this scenario hasn't happened yet.

What does it mean when in terms of failing??

when the console isnt near its competetion in terms of sells or not having games?? what??



Well sales don't matter at all to me, I would always buy a Nintendo console no matter what, and i'd only buy another console if there are games that really interest me that won't come on the Wii (for me that's Xbox 360 with its Fable 2 and Assassin's Creed).



Wii Friend Code: 7356 3455 0732 3498 PM me if you add me

I buy the consoles that have enough of the games that I want for it to justify the price of the console. Whether the console fails or succeeds I'll be happy with my purchase since I got it to play those games. The only way sales of the console will affect my purchase is if the console fails to sell enough hardware for developers to make games for said console, thus there won't be enough games I want to justify purchasing it.

For games I usually stick to what I like or games that are getting good previews/reviews, though I may be inclined to check out a game that is selling massive amounts.



Linkzmax said:
I buy the consoles that have enough of the games that I want for it to justify the price of the console. Whether the console fails or succeeds I'll be happy with my purchase since I got it to play those games. The only way sales of the console will affect my purchase is if the console fails to sell enough hardware for developers to make games for said console, thus there won't be enough games I want to justify purchasing it.

For games I usually stick to what I like or games that are getting good previews/reviews, though I may be inclined to check out a game that is selling massive amounts.

i like what you said...but for example u bought console A and you like what the games have and as years go on and you find out that the games you like dont appear on the Console...how would you feel??