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Forums - Microsoft - New IGN Preview of Banjo Kazooie- mostly positive

http://www.giantbomb.com/news/hands-on-banjo-nuts-bolts-workshop-adventure/325/

Microsoft imposed some story-specific limitations on our coverage, so I'll just go for the top-level stuff here: Gruntilda the evil witch is back to terrorize Banjo and Kazooie...sort of. She's actually been dead, more or less, since the last game, but her skull is still hanging around, speaking in venomous rhymes. Meanwhile, our dynamic duo has gotten pretty fat without any villains to fight against. Then the Lord of Games appears. This guy is basically an old monochrome CRT--displaying a game of Pong that looks like a face--attached to some empty, floating robes. (That's him in the loading screen midway through the video.) This guy is the witty, sarcastic, all-powerful creator of every video game, ever, so he creates a bunch of new, varied action levels that spiral off the game's central hub, Showdown Town, where Banjo and Kazooie can face off against the newly empowered Gruntilda (who is now a head floating in a jar on top of a robot body).

One thing that video doesn't convey is just how damn funny Nuts & Bolts is. Not just the occasional one-liner, either; the game pokes and prods at itself, Rare and its body of work, and platforming conventions in really dry, clever ways. It's all kind of meta-humorous, really, like when it rags on the Banjo franchise's reliance on item-collecting, then sends you on a mission to collect a bunch of notes--which are all lined up in a straight path in front of you, so all you have to do to complete the mission is run forward. It mocks Grabbed by the Ghoulies' commercial failure. It chastises you for walking when you could be driving. It's all really entertaining and I laughed out loud repeatedly just in the first few minutes of the introduction.

The workshop and the open-world missions were enough to entice me from a gameplay standpoint, but Nuts & Bolts' humor and personality are what have me extra jazzed for it. It's out in early November, and we've got a build in here now, so look for more coverage and a review between now and the release.

 

 

 



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craighopkins said:
Blacksaber said:
I don't want to sound like I'm putting this game down but almost all previews are positive. I do hope this game does great since I am right now not able to choose between this or Fable 2...

 

hmm. Nah, lots of games get negatives in there previews.

Not really, for example Lair had mostly positive previews with mentions of the glitches and controls being small and assumed that they wouldn't be in the final release.

 



As a rule of thumb, previews are useless to gauge a game's potential. Almost universally they are always overly positive.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

EDGE preview:
http://www.edge-online.com/magazine/building-your-own-banjo



selnor said:
Wow. Plenty of platforming in that video. The latest footage has made the first day purchase for me. The man said he spent 4 hours aon side quests. Game should be well worth the money. The doubters didnt like the new direction. Seems the press on the full version are liking it alot. Well done Rare.

 

 your joking... right? I saw lots of running and driving.



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looks realy good. That vid is really reasuring me, being a banjo fonboy. Its gonna be a fun game.