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Forums - Gaming - Moore & Bell: We want Final Fantasy on the Xbox 360

WiteoutKing said:
I made a prediction about four years ago:

Final Fantasy 1-6 were on Nintendo systems, and Nintendo and Square were the best of buddies. Something broke down and the two didn't even speak to each other. Square goes to Sony.
Final Fantasy 7-12 would be on Sony Systems. Sony and SquareEnix are the best of buddies. Something breaks down, and SquareEnix goes to Microsoft.

Six games per, interesting symmetry, no? It's looking more and more likely.

This isn't as simple as this, or as anyone else is making out. It's not going to be just a hardware and fanbase decision. Isn't Sony vested into Squeenix for about 20%? I don't know when this happened, I'm sure somebody here does. The only "surprise" I got was from the XI port to 360, though it was an old game, so I'm not sure what to make of it. If 360 does get XIII, maybe it will be in 4-5 yrs so who gives a rat's ass?



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Square was supposed to release FF VII on the Ultra 64 this was according to Diehard Gamefan back in the day when it was a good magazine. they had a run in with an interactive demo in August of 95 this game became FF VII for the PS1 which was released 2 years later. Square later said that this and the E3 demo was nothing more than a tech demo though according to Diehard Gamefan it appeared to be far along in development. Anybody else have that issue it is October 1995.



Celb said:

When has Se made a game and days later said they are porting it to some other console, never. They usually make individual games for specific hardware. Yes they port old games and way to much, but never anything new to some other console.

Cell is far better then 360 at math related tasks. That means better physics, animation, compression, sound, video whatnot IF the program is written with the Cell in mind, and the white engine PS3 FF games are on is specificly designed for the PS3 hardware. Porting it would be a major pain in the ass, theres a reason Se got UR3 engine and is not using white engine for anything on 360.

Anything for 360 from SE will be on the UR3 engine.


How many days later? They've ported a lot of their games -- I'm only taking issue with you claiming they're not port happy. They are port happy.

I'm familiar with computer architecture. The Cell isn't faster for "math related activities". It has 7 active SPUs which can process single precision floating point operations in parallel. This is a subset of "math related activities" and particularly for FLOPs. This doesn't mean better physics or animation or sound or video. This is helpful for compressing or decompressing MPEG streams, yes, but since the 360's processors are way more than fast enough to decode HD MPEG streams, it's a moot point.

Physics, AI, animation, sound, etc should all be theoretically better on the platform with more general purpose CPU power and more fill rate. The Cell is great for embarrassingly parallel floating point tasks, but not so great when it comes to playing games. It's not a terrible architecture for playing games, but it's not particularly well suited to it.

Most game devs seem to think porting from the PS3 -> 360 is simple compared to porting 360 -> PS3. This is, in part, because they need to make their games run with less fill rate, less CPU power, and less available main memory when they move it to the PS3. Imagine trying to fit 12 ounces of water into a 10 ounce glass. It's hard and some will spill, which explains why most 360/PS3 games look and run better on the 360. It's quite easy to do the other way, however, which is one reason why some devs who want to do multiplatform target the PS3 and port to the 360.

This is business. It has nothing to do with "loyalty" to either a company or the consumer.  Anyone who talks about SE and Japanese loyalty most likely doesn't understand the issues and is talking out of their white cheek.  SE will do what it thinks is best for its short and long term vitality as a company. If they determine that the way for them to be most successful into the future is to release their games on more platforms rather than working on more games, they will.



Actually, if I were MS and wanted to sell more systems, i wouldn't go with DQ or FF. I'd go with Kingdom Hearts. Why? It's audience, even moreso than FF and DQ are not the audience that the X360 has, in either country.

Atleast with Mistwaker, it's stealing some of the FF/DQ hardcore otaku market, since BD sold more units than the X360 had systems before it came out.

With KH, you'd have a game that would easily sell 5m copies, be a bit cheaper on the wallet to buy vs. DQ or FF, and eventually lead to those games being cheaper.

A DQ on X360 would certainly help the X360 out sell lots of systems, but would easily be the least-selling DQ since the early NES days. It'd struggle to sell 1m copies.



Back from the dead, I'm afraid.

Well now it isnt what Peter Moore wants anymore because he's at EA now....but we do need Final Fantasy...Blue Dragon will let us know if it will come to the Xbox 360 or not....just by sells...if Blue Dragon exceeds than Square Enix will most likely port over Final Fantasy XIII...they did Final Fantasy XI...we might see some in the future..



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grimygunz said:
Final fantasy wont leave PS3 as square is very loyal to japanese gamers and the 360 sales in japan isn't gunna go up while its still on PS3. it might help sales in US but nothing is sure as we need to see sales of a good JRPG on the 360 in the US to see if the 360 userbase even wants JRPG's.

 True, but I remember that the same was said about Capcom and DMC earlier too. I know the DMC franchise is really not a big deal (at least in my opinion it has lost alot of its steam) but people were saying the same thing....Since videogames are business I think anything can happen....



PS360 ftw!

Currently playing..........

Gears of War 2, GTA IV Lost and Damned, Little Big Planet (Yes I said I had no interest but my girl wanted to try it and we did and now Im hooked )

 

 

TheBigFatJ said:

Physics, AI, animation, sound, etc should all be theoretically better on the platform with more general purpose CPU power and more fill rate. The Cell is great for embarrassingly parallel floating point tasks, but not so great when it comes to playing games. It's not a terrible architecture for playing games, but it's not particularly well suited to it.

Most game devs seem to think porting from the PS3 -> 360 is simple compared to porting 360 -> PS3. This is, in part, because they need to make their games run with less fill rate, less CPU power, and less available main memory when they move it to the PS3. Imagine trying to fit 12 ounces of water into a 10 ounce glass. It's hard and some will spill, which explains why most 360/PS3 games look and run better on the 360. It's quite easy to do the other way, however, which is one reason why some devs who want to do multiplatform target the PS3 and port to the 360.


Isn't this what they said about the EE when it came out?

MOST ps3/360 games look and run better on the 360? Wow, it seems all the games that devs bothered to put some effort into, like Oblivion or Rainbow Six, look and play just as well on both systems. Stop blaming the PS3 for bullshit devs not doing their jobs.



Final Fantasy would most likely go on the Wii before the 360. Square has already made the statement that they prefer the Wii's development costs and have supported those statements by releaseing or announceing several titles on Nintendo's platform.



vizunary said:
TheBigFatJ said:

Physics, AI, animation, sound, etc should all be theoretically better on the platform with more general purpose CPU power and more fill rate. The Cell is great for embarrassingly parallel floating point tasks, but not so great when it comes to playing games. It's not a terrible architecture for playing games, but it's not particularly well suited to it.

Most game devs seem to think porting from the PS3 -> 360 is simple compared to porting 360 -> PS3. This is, in part, because they need to make their games run with less fill rate, less CPU power, and less available main memory when they move it to the PS3. Imagine trying to fit 12 ounces of water into a 10 ounce glass. It's hard and some will spill, which explains why most 360/PS3 games look and run better on the 360. It's quite easy to do the other way, however, which is one reason why some devs who want to do multiplatform target the PS3 and port to the 360.


Isn't this what they said about the EE when it came out?

MOST ps3/360 games look and run better on the 360? Wow, it seems all the games that devs bothered to put some effort into, like Oblivion or Rainbow Six, look and play just as well on both systems. Stop blaming the PS3 for bullshit devs not doing their jobs.


 Uhh...what?

 Yes, that is what they said about the EE when it came out. For video games, it is not that great of an architecture. This is not a situation where people are being lazy, its a situation where the demands of games are in conflict with the inherent strengths of the architecture.

 But really, that means very little. The EE always had issues, but money talks, and the hardware that sells the best will be the one that gets the titles. An important thing to remember for a product is that the most important thing is not whether it is technically good, it is whether is marketable. 

And I guess we should get back to blaming those 'bullshit devs' for being lazy in that they didn't take the time to make sure the games are graphically even across the board. Nevermind that has really never happened in any generation, but it should still be done. 



"Suck on it" -vgchartz mod

This may sound crazy and I don't believe it 100% myself, it is just an idea floating in my head.

Final Fantasy XIII might be postponed till very late this gen or even next gen, since the HD systems will not have a user base worthy of investing almost a hundred million dollars into. 30-40 million users just isn't enough, so maybe multiplatform (figure 65-80 million HD consoles combined) at the end of the generation. Maybe even cross generation at the begining of the next.

As a business square shouldn't care they are going to rake in money with the multiplatform UT3engine games, the Wii games, and (mostly) DQIX on DS.



I would cite regulation, but I know you will simply ignore it.