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Forums - Gaming - IGN review of Silent Hill:Homecoming

6.5 Presentation
Coming across more like a subplot than a full extension of the Silent Hill franchise, Homecoming manages to lose the horror that made the series so compelling.
7.5 Graphics
The monsters and environmental changes within the game are very sharp, but the title does suffer from some odd filters, shadows and framerate dips.
8.0 Sound
Yamaoka's score is fantastic, but feels like it's too good for such a generic action title. Some of the voice acting falls flat as well.
6.5 Gameplay
While the combat system is extremely flexible and gives Alex a lot of different attacks to launch, it makes him way too skilled to take on the monsters of Silent Hill.
6.5 Lasting Appeal
If you're looking for a scare, you're not going to find it here. The lacking scares will probably keep you from returning much to Silent Hill and Shepherd's Glen when you've beaten the game.
6.7
Passable
OVERALL
(out of 10 / not an average)



http://ps3.ign.com/articles/914/914944p2.html

 

wow ,,,for some reason I was expecting a much higher review score.

what do you guys think?



 

 

 

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Ouch. I'd say the lower review is this game not getting hyped as much haha. Hype tends to help out review scores and this had very little.



^^I know,,,but still,,,6.7?that's really low for a silent hill game ,,,isn't it?



 

 

 

Yea it's very low. Hope the game is still good though. I never trust review scores anymore just watch videos of the game or read previews.



Silent Hill isn't what it use to be. Especially since the different development team started. Very disappointing too seeing as Silent Hill 1 and 2 were amazing games. 3 was pretty good as well. 4 was pretty bad imo. I wasn't expecting too much from this either. Maybe they will hit the nail on the head with 5, but I'm not going to get my hopes up.



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S
6.5 Gameplay
While the combat system is extremely flexible and gives Alex a lot of different attacks to launch, it makes him way too skilled to take on the monsters of Silent Hill.

 What? Too skilled? Too skilled to take on monsters? I dont understand how thats a bad thing.



sounds like alone in the dark.



Valkyria00 said:
S
6.5 Gameplay
While the combat system is extremely flexible and gives Alex a lot of different attacks to launch, it makes him way too skilled to take on the monsters of Silent Hill.

 What? Too skilled? Too skilled to take on monsters? I dont understand how thats a bad thing.

 

Defeats the entire purpose of the game. Being scary. If you can own the monsters, why are they scary?



1up put a "B+" and an overall "good impression"

...



Time to Work !

naraku2099 said:
Valkyria00 said:
S
   
   
   
6.5 Gameplay
While the combat system is extremely flexible and gives Alex a lot of different attacks to launch, it makes him way too skilled to take on the monsters of Silent Hill.
   
 

 What? Too skilled? Too skilled to take on monsters? I dont understand how thats a bad thing.

 

Defeats the entire purpose of the game. Being scary. If you can own the monsters, why are they scary?

Yea. If game still "scare" you then you need some growing up to do. No YOU in general but anybody. I say its a good thing in my eyes but whatever.