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Forums - Nintendo - IGN Nintendo Voice Chat podcast summary

http://gonintendo.com/?p=57722#comment-2210439

 

DS rumors

- Nikkei spilled the beans on the potential of a future Nintendo DS
- Rumors have always been out there, but Nikkei is like the Wall Street Journal of Japan, so when they say something, you kind of listen.
- Updated version of Nintendo DS, adding a second touch screen, bigger screens SD card and mp3 support. Suggested faster Wi-Fi and alluded that Nintendo wants to have more connectivity like Safeco Field
- Also saying there’s a camera, Craig says the camera could also be used at the Wii’s i-Toy.
- Another theory from Craig: Save files off the Wii to the DS -> Wii’s storage solution. Bozon also thinks they’ll open up the SD card, like what Vicarious has been doing.
- Backward compatibility could be a problem with bigger screens

 

ORBIENT

- Orbient - grow big enough to attract the sun of each solar system, use bigger plannets to sling-shot yourself around
- Control with A + B buttons - Attract and repel
- Figure out how to use the momentum + gravity of the planets
- Can see where the repel and attract is coming from (gravity) - Can orient yourself better
- Based around the same levels, more hazards in the way
- Craig’s going to give it an editor’s choice, Matt’s enjoying the game
- Simple and cheap
- Matt was surprised to see a WiiWare game published by Nintendo (Scored an 8.5)

Bomberman Blast

- Daemon thinks it’s good, it’s a lot like Bomberman Live on XBLA (Scored an 8.1)
- Bozon wishes there was a completely top-down mode or more top-down
- Online is really fun, runs smoothly
- Get docked like a 1000 points for disconnecting online
- No costumes from 360 versions, can use your Mii locally when you play through the 11 maps

Sonic Chronicles

- Bozon isn’t a fan of the game
- A lot of fetch-quests
- Environments relatively small and you’re locked into them for a long time
- Walking around and retracing areas, enemies low-level but will still attack aggressively
- Not a crap-game but Bozon thinks only the hardcore Sonic fans will look past the fact that it isn’t a good core RPG game
- Visually looks good

SimCity Creator

- Had all of the parts in place but the control scheme wasn’t great
- Sim designs from MySims used to try to give the game personality but Daemon thinks it’s actually obnoxious
- Controls really hurt the game, nunchuck isn’t used
- Developers nailed the game from a technical standpoint

- Brothers in Arms - Matt says make sure you don’t buy that game. Bozon says Far Cry even has better controls than the game.

- Line Rider 2: Unbound basically like the DS + PC games. The things that are good + bad about those games apply to Unbound

Reader Questions

- Video games don’t have long shelf-life, especially compared to DVDs. If a game is worth reprinting again, it’ll happen.
- Chances of Sega putting 32X and Sega CD games on the VC - Matt wouldn’t rule it out, there’s a possibility that it can be done.
- No one on the Nintendo Team isn’t sure what Nintendo’s event is going to be about. Matt thinks maybe we’ll hear some DS news, Disaster and Fatal Frame for North America. Wii Music and Animal Crossing pretty much guaranteed. Matt thinks it’ll be good but not epic. Under embargo until next week, will be able to live-blog the first hour or so of the presentation.
- When you plug in MotionPlus you DO NOT lose the option to use the nunchuck
- Craig is hoping that Nintendo will bring all the Bit-Generation games to WiiWare, Nintendo Puzzle collection and Doshin the giant
- Not a high chance that third-party games will use WiiSpeak in 2008
- Nintendo Team is getting new playable levels of The Conduit tomorrow
- Maybe about a thousand or so of the Twilight Princess trailer carts from previous E3 out there
- IGN Wii playground will start happening again
- de Blob DS game probably won’t launch until next year
- Bozon isn’t sure where he died the most in Mega Man 9
- Everyone agrees that achievements on Wii would be a good thing
- Excitebike 64, Pilotwings would both be good choices for the 300th VC game
- IGN Nintendo Team isn’t getting motion sickness from de Blob
- Reason why Nintendo Team doesn’t like simple button controls being replaced with waggle: it’s unnecessary, doesn’t make it fun

 

I've highlighted what I think it's more important.

No one buy that turd from Ubi :P

Also the October 2nd event looks like it will be E3 all over again, in other words, no new games and a lot of angry people.

 



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

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sounds awesome so far..



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Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

hmm good specualtions



Orbient seems fun.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

Around the Network

Well they do not want to piss off their customers again. Kid Icarus, Punch Out, etc. What a dissapointment

Orbient does sound pretty trippy, perhaps an inspiration following SMG



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

megaman79 said:
Well they do not want to piss off their customers again. Kid Icarus, Punch Out, etc. What a dissapointment

Orbient does sound pretty trippy, perhaps an inspiration following SMG

 

Dont blame Nintendo blame IGN for it.

LOL its funny that IGN actually give realistic speculation than gives rumors on what the coference would be like Kid Icarus. Does it mean the conference was big? You know its always the opposite of what the gaming sites says.

 

 



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

yushire said:
megaman79 said:
Well they do not want to piss off their customers again. Kid Icarus, Punch Out, etc. What a dissapointment

Orbient does sound pretty trippy, perhaps an inspiration following SMG

 

Dont blame Nintendo blame IGN for it.

LOL its funny that IGN actually give realistic speculation than gives rumors on what the coference would be like Kid Icarus. Does it mean the conference was big? You know its always the opposite of what the gaming sites says.

 

 

 

Cool, i meant Customers as in users of IGN. We watch pop ups therfore we are customers of their webzine. Questionable information and inacuracy marks the death of all aspiring media publications so by not talking shit they are doing the right thing.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

OH! In your post it can mistakenly you're posting about Ninty not IGN, sorry about that. Anyway, so you're avid visitor of the site I am avid visitor before, not now since this E3. I only visit the site in occasion because I just want to visit the forum...



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

trestres said:

- Brothers in Arms - Matt says make sure you don’t buy that game. Bozon says Far Cry even has better controls than the game.

 

 Ironically it was the controls Gearbox was bragging about in an interview over a year ago.

The controls are similar to what you've seen in a lot of FPS games, but we've actually put in two control schemes. We sat our designers down and asked them, "What do you think the right way to do this is?" And they went and played every game out there and brainstormed on their own, implemented a couple schemes and tossed them up. And while we think our designers are brilliant, they're also not everybody. So, we took their designs, put them in the game, and started bringing in reams and reams of people to play the game and give us feedback. So we forced the designers to prove that they know what they're talking about.

But that turned out to not be the hard part. If you take the standard Wiimote IR input, if you pick up any shooter right now -- the movement is not great. It's either too crisp or too swimmy. And that's because you get the Wii hardware and you have to write code to make it handle the movement well. We actually have a guy here who did his Master's Thesis in mouse control. And we put in a bunch of stuff to help the cursor drift in the right direction and make it feel crisp but not swimming and try to anticipate what the player is going to do. And on the targeting side we made sure the player is getting good feedback when they're aiming at something they should be shooting at and when they're not.

Someone here at VGChartz said this game was finished last year, and UbiSoft actually sat on it untill now because they wanted to release it alongside the new HD Brothers in Arms game.