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Forums - Microsoft - The "New" M$ Game Studios...

Shadowblind said:
vlad321 said:
Shadowblind said:
vlad321 said:
I've only seen crappy to mediocre games churned out by Lionhead 

Really? What games might those have been?

 

 

Black&White 1, 2, and Fable. The Movies is the onlyone that looked interesting, but I didn't hear anything about it so I'm assuming it wasn't groundbreaking either. I should check it out though.

Mmmm, I see. Forgive me if I avoid most of your posts from now on.

 

That's cool, it won't make the games any better though.

 



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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I've never played Black/White, but Fable wasn't bad...hardly the earth shattering game that Molyneux tried to make it out to be, but Fable 2 looks to be much better...I'm getting it. I think a stronger MGS would have did a better job of cleaning up Too Human around the edges, since M$ really invested heavily into the game upfront, as I understand it.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

Maybe it was the extreme letdown that left such a bad impression on me from Fable, and I didn't say bad, B&W were bad, 2 was better but not good, and Fable was just mediocre. I don't know how Fable 2 will be since I don't know how The Movies did. From what I have seen before though all this hype might just end up biting everyone in the ass... again.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

heruamon said:
vlad321 said:
If I'm not mistaken Bungie was its own studio, not owned by M$ at all, it can't be dissolved like Ensemble was. On the other hand Ensemble was owned by M$ hence what is happening. The name Ensemble by itself holds a lot of weight with gamers, especially ones that have been around the block a few times. Except Liongate I haven't heard of any of the current MGS studios, and I've only seen crappy to mediocre games churned out by Lionhead so it is not the good type of knowing. Bad move M$.

 

 No, you're mistaken, Microsoft wholly owned Bungie, but they spun them off to avoid a defection.  it was making the best out of a bad situation, but still not optimal for M$. 

"Bungie is an American video game developer founded in May 1991 under the name Bungie Software Products Corporation by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. Originally based in Chicago, the company concentrated primarily on Macintosh games during its first nine years of existence, producing the popular Marathon and Myth series as well as games such as Oni. In 2000, Bungie was acquired by Microsoft, and their current project Halo: Combat Evolved was turned into a first-person shooter and launch title for Microsoft's new Xbox game console. Halo went on to become the Xbox's "killer app", and the game and its two sequels have sold millions of copies.

On October 5, 2007, Bungie announced that it had split with Microsoft and become a privately held independent company, Bungie LLC. Despite splitting from Microsoft, the studio will still be producing products for Xbox 360 but is free to develop for other platforms. Bungie is an independent developer, currently based in Kirkland, Washington."

http://en.wikipedia.org/wiki/Bungie

The question is, why'd they want to defect, as you suppose they did?

Sony seems to have no trouble keeping relatively independent studios under it's control while keeping them happy and producing games at a reasonable pace.

Naughty Dog, Evolution Studios, Incognito, Polyphony Digital, Sony Santa Monica, etc. are all prime examples of this.

 



makingmusic476 said:
heruamon said:
vlad321 said:
If I'm not mistaken Bungie was its own studio, not owned by M$ at all, it can't be dissolved like Ensemble was. On the other hand Ensemble was owned by M$ hence what is happening. The name Ensemble by itself holds a lot of weight with gamers, especially ones that have been around the block a few times. Except Liongate I haven't heard of any of the current MGS studios, and I've only seen crappy to mediocre games churned out by Lionhead so it is not the good type of knowing. Bad move M$.

 

 No, you're mistaken, Microsoft wholly owned Bungie, but they spun them off to avoid a defection.  it was making the best out of a bad situation, but still not optimal for M$. 

"Bungie is an American video game developer founded in May 1991 under the name Bungie Software Products Corporation by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. Originally based in Chicago, the company concentrated primarily on Macintosh games during its first nine years of existence, producing the popular Marathon and Myth series as well as games such as Oni. In 2000, Bungie was acquired by Microsoft, and their current project Halo: Combat Evolved was turned into a first-person shooter and launch title for Microsoft's new Xbox game console. Halo went on to become the Xbox's "killer app", and the game and its two sequels have sold millions of copies.

On October 5, 2007, Bungie announced that it had split with Microsoft and become a privately held independent company, Bungie LLC. Despite splitting from Microsoft, the studio will still be producing products for Xbox 360 but is free to develop for other platforms. Bungie is an independent developer, currently based in Kirkland, Washington."

http://en.wikipedia.org/wiki/Bungie

The question is, why'd they want to defect, as you suppose they did?

Sony seems to have no trouble keeping relatively independent studios under it's control while keeping them happy and producing games at a reasonable pace.

Naughty Dog, Evolution Studios, Incognito, Polyphony Digital, Sony Santa Monica, etc. are all prime examples of this.

 

I don't think M$ is going to get rid of all their 1st party independently operating studios, but I DO think they are going to heavily bolster the MGS brand to put out 1st party stuff.  Take for example, M$ enters a patnership with "said" developer and the IP is owned by M$, but developed by somebody else...no worries about losing your exclusive content, and the developer isn't going to mess up a gravvy train.  WRT Sony's ability to keep their stuidos untouched...hmmm...that's not quite true, but anyway, and anyway, in stacking coporate performance of M$ against Sony is like pissing in hurricane force winds...

 



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

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Shadowblind said:
vlad321 said:
Shadowblind said:
vlad321 said:
I've only seen crappy to mediocre games churned out by Lionhead 

Really? What games might those have been?

 

 

Black&White 1, 2, and Fable. The Movies is the onlyone that looked interesting, but I didn't hear anything about it so I'm assuming it wasn't groundbreaking either. I should check it out though.

Mmmm, I see. Forgive me if I avoid most of your posts from now on.

 

QFT, B&W 1&2 both were legendary good.

 



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

At this point, Ill only be miffed if I were an exclusive PC gamer or hardcore AoE fan. The Age of Empires franchise is the thing that will suffer. But as an Xbox 360 owner, this means more higher budgeted and better 360 games for the future.

In regards to human movements, it sucks and you can only feel for them, but this is life. MGS has already delivered huge games and content so if even more is invested in the future, even better for 360 owners.



well...until we see the next AoE game, we dont know that it suffered.



"I like my steaks how i like my women.  Bloody and all over my face"

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@MrBubbles

Which is true, and Phil Spencer has even said it wont suffer. But obviously it will a bit (maybe not in game quality but in longer development times).



vlad321 said:
Maybe it was the extreme letdown that left such a bad impression on me from Fable, and I didn't say bad, B&W were bad, 2 was better but not good, and Fable was just mediocre. I don't know how Fable 2 will be since I don't know how The Movies did. From what I have seen before though all this hype might just end up biting everyone in the ass... again.

 

So you dont know how Fable 2 is going to be becuase you dont know how the movies did? That makes no sence at all



Proud Owner of  a Wii and Xbox 360 and a PS3(When I get the money)